COOLFluiD
Release kernel
COOLFluiD is a Collaborative Simulation Environment (CSE) focused on complex MultiPhysics simulations.
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Abstract interface for actions. You probably want to use Action as a base to start from, since that implements IAction as a component. More...
#include <IAction.hpp>
Inherited by Action.
Public Member Functions | |
virtual | ~IAction () |
virtual void | execute ()=0 |
Execute the action. More... | |
Abstract interface for actions. You probably want to use Action as a base to start from, since that implements IAction as a component.
Definition at line 21 of file IAction.hpp.
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inlinevirtual |
Definition at line 24 of file IAction.hpp.
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pure virtual |
Execute the action.
Implemented in SetupInnerLoopData, WALE, ForAllElementsT< ActionT >, InnerLoop, PressureSystemAssembly, ProbePostProcessor, Solver, MeshReader, MeshPartitioner, WriteMesh, PDESolver, LSSAction, SimpleMeshGenerator, MeshWriter, Loop, ComputeCFL, ComputeRHS, TimeStepping, PoissonVirtualAssembly, ComputeFieldGradient, CreateField, InitFieldFunction, GlobalNumbering, GlobalNumberingElements, GlobalNumberingNodes, PoissonManualAssembly, DirectionalAverage, TermComputer, ComputeVolume, Probe, TwoPointCorrelation, NavierStokesManualAssembly, Interpolate, MeshTransformer, FieldTimeAverage, TurbulenceStatistics, BulkVelocity, SurfaceIntegral, GlobalConnectivity, ImportVariables, SurfaceIntegral, VolumeIntegral, GrowOverlap, ActionDirectorWithSkip, ForAllCells, ForAllElements, ForAllFaces, ForAllNodes2, Iterate, TimeSeriesWriter, BuildFaces, ComputeArea, PrintIterationSummary, DummyLoopOperation, InitFieldConstant, GenerateLine3D, GeneratePlane3D, MeshGenerator, CouplingIterationControl, Rotate, ChannelGenerator, Conditional, ProbePostProcHistory, ComputeLNorm, SolveLSS, ZeroLSS, BuildFaceNormals, LoadBalance, Translate, NodeValence, ProbePostProcFunction, ProtoAction, ActionDirector, BuildArea, BuildVolume, Extract, AdvanceTime, SynchronizeFields, AdjustForceTerm, KineticEnergyIntegral, CF3ToVTK, Info, ShortestEdge, ReadRestartFile, WriteRestartFile, Polydisperse, SetIntegerAction, MeshTriangulator, ParallelDataToFields, RandomizeField, AdjacentCellToFace, InitialConditionConstant, PeriodicWriteMesh, BCDirichletFunction, NSResidual, EquilibriumEuler, EquilibriumEulerConvergence, SUPGFields, Action, PrintTimingTree, NavierStokesManual, ICNSImplicitToSemi, ICNSSemiToImplicit, ImposeCFL, ComputeCFL, NavierStokesChorin, ArrayDiff, MeshInterpolator, PeriodicMeshPartitioner, Tetrahedralize, Tetrahedralize, LinkPeriodicNodes, WallDistance, VelocityGradient, MeshInterpolator, PHG, AddPointRegion, MakeBoundaryGlobal, MeshDiff, and RemoveGhostElements.
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