COOLFluiD  Release kernel
COOLFluiD is a Collaborative Simulation Environment (CSE) focused on complex MultiPhysics simulations.
Public Member Functions | Static Public Member Functions | Public Attributes | Private Attributes | List of all members
InnerLoop Struct Reference

This is the inner solve loop. More...

Inherits Action.

Public Member Functions

 InnerLoop (const std::string &name)
 
void execute ()
 execute the action More...
 
- Public Member Functions inherited from Action
 Action (const std::string &name)
 
virtual Actioncreate_action (const std::string &action_provider, const std::string &name)
 
void signal_execute (common::SignalArgs &node)
 signal to execute this action More...
 
- Public Member Functions inherited from IAction
virtual ~IAction ()
 
- Public Member Functions inherited from Component
 Component (const std::string &name)
 
virtual ~Component ()
 Virtual destructor. More...
 
const std::string & name () const
 Access the name of the component. More...
 
void rename (const std::string &name)
 Rename the component. More...
 
URI uri () const
 Construct the full path. More...
 
void complete_path (URI &path) const
 
Handle< Componentaccess_component (const URI &path) const
 
Handle< Componentaccess_component_checked (const URI &path)
 
Handle< Component const > access_component_checked (const URI &path) const
 
Handle< Componenthandle ()
 Get a handle to the component. More...
 
Handle< Component const > handle () const
 
template<typename ComponentT >
Handle< ComponentT > handle ()
 
template<typename ComponentT >
Handle< ComponentT const > handle () const
 
Handle< Componentparent () const
 
Handle< Component const > root () const
 
Handle< Componentroot ()
 
Handle< Componentget_child (const std::string &name)
 
Handle< Component const > get_child (const std::string &name) const
 
Handle< Componentget_child_checked (const std::string &name)
 
Handle< Component const > get_child_checked (const std::string &name) const
 
Handle< Componentcreate_component (const std::string &name, const std::string &builder)
 Build a (sub)component of this component using the extended type_name of the component. More...
 
template<typename T >
Handle< T > create_component (const std::string &name)
 Create a (sub)component of this component automatically cast to the specified type. More...
 
template<typename T >
Handle< T > create_static_component (const std::string &name)
 Create a static "always there" subcomponent. More...
 
Componentadd_component (const boost::shared_ptr< Component > &subcomp)
 Add the passed component as a subcomponent. More...
 
void add_link (Component &linked_component)
 
boost::shared_ptr< Componentremove_component (const std::string &name)
 Remove a (sub)component of this component. More...
 
boost::shared_ptr< Componentremove_component (Component &subcomp)
 Remove a (sub)component of this component. More...
 
void clear ()
 Remove all sub-components of this component, except for the static ones. More...
 
void move_to (Component &to_parent)
 
std::string tree (bool basic_mode=false, Uint depth=0, Uint recursion_level=0) const
 
std::string info (const std::string &what=std::string("cospt")) const
 
size_t count_children () const
 
virtual std::string derived_type_name () const =0
 
PropertyListproperties ()
 
const PropertyListproperties () const
 
OptionListoptions ()
 
const OptionListoptions () const
 
void reset_options ()
 Reset all options to their default value. More...
 
void configure_option_recursively (const std::string &optname, const boost::any &val)
 
Componentmark_basic ()
 marks this component as basic. More...
 
template<typename ComponentT >
void put_components (std::vector< boost::shared_ptr< ComponentT > > &vec, const bool recurse)
 
template<typename ComponentT >
void put_components (std::vector< boost::shared_ptr< ComponentT const > > &vec, const bool recurse) const
 
template<>
void put_components (std::vector< boost::shared_ptr< Component > > &vec, const bool recurse)
 
template<>
void put_components (std::vector< boost::shared_ptr< Component const > > &vec, const bool recurse) const
 
Component::iterator begin ()
 The begin iterator for a range containing Components. More...
 
Component::iterator end ()
 The end iterator for a range containing Components. More...
 
Component::const_iterator begin () const
 The begin iterator for a range containing Components (const version) More...
 
Component::const_iterator end () const
 The end iterator for a range containing Components (const version) More...
 
Component::iterator recursive_begin ()
 The begin iterator for a recursive range containing Components. More...
 
Component::iterator recursive_end ()
 The end iterator for a recursive range containing Components. More...
 
Component::const_iterator recursive_begin () const
 The begin iterator for a recursive range containing Components (const version) More...
 
Component::const_iterator recursive_end () const
 The end iterator for a recursive range containing Components (const version) More...
 
template<typename T >
Handle< T > create_component (const std::string &name, const std::string &builder)
 Create a component using the reduced builder name. More...
 
void signal_configure (SignalArgs &args)
 configures all the options on this class More...
 
void signal_create_component (SignalArgs &args)
 creates a component from this component More...
 
void signal_delete_component (SignalArgs &args)
 delete this component More...
 
void signal_move_component (SignalArgs &args)
 moves a component from this component to another More...
 
void signal_list_tree (SignalArgs &args) const
 lists the sub components and puts them on the xml_tree More...
 
void signal_list_tree_recursive (SignalArgs &args) const
 prints tree recursively More...
 
void signal_list_properties (SignalArgs &args) const
 lists the properties of this component More...
 
void signal_list_options (SignalArgs &args) const
 lists the properties of this component More...
 
void signal_list_options_recursive (SignalArgs &args) const
 prints all options recursive More...
 
void signal_list_signals (SignalArgs &args) const
 lists the signals of this component More...
 
void signal_list_signals_recursive (SignalArgs &args) const
 prints all signals recursive More...
 
void signal_print_info (SignalArgs &args) const
 gets info on this component More...
 
void signal_print_tree (SignalArgs &args) const
 signal to print the tree More...
 
void signature_print_tree (SignalArgs &args) const
 signature to signal_print_tree More...
 
void signal_rename_component (SignalArgs &args)
 renames this component More...
 
void signal_save_tree (SignalArgs &args)
 dumps the tree to a file More...
 
void signal_list_content (SignalArgs &args)
 gives information about this component such as options, signals, ... More...
 
void signal_signature (SignalArgs &args)
 Gives a signal signature, if any. More...
 
void signature_create_component (SignalArgs &args)
 
void signature_rename_component (SignalArgs &args)
 
void signature_move_component (SignalArgs &args)
 
void signal_store_timings (SignalArgs &args)
 Signal to store the timings (if enabled) into properties, i.e. for readout from python or the GUI. More...
 
void signal_clear (SignalArgs &args)
 Signal to remove all sub-components. More...
 
void signal_reset_options (SignalArgs &args)
 Signal to set all options to their default value. More...
 
void signal_add_tag (SignalArgs &args)
 Signal to add a tag. More...
 
void signature_add_tag (SignalArgs &args)
 
- Public Member Functions inherited from SignalHandler
 ~SignalHandler ()
 
const storage_tsignal_list () const
 
SignalPtr signal (const SignalID &sname)
 
SignalCPtr signal (const SignalID &sname) const
 
SignalRet call_signal (const SignalID &sname, SignalArgs &sinput)
 Calls the signal by providing its name and input. More...
 
SignalRet call_signal (const SignalID &sname, std::vector< std::string > &sinput)
 Calls the signal by providing its name and input. More...
 
bool signal_exists (const SignalID &sname) const
 Checks if a signal exists or not. More...
 
Signalregist_signal (const SignalID &sname)
 Regist signal. More...
 
void unregist_signal (const SignalID &sname)
 Unregist signal. More...
 
- Public Member Functions inherited from ConnectionManager
 ~ConnectionManager ()
 destructor closes all connections More...
 
Connectionconnection (const std::string &name)
 
Connectionmanage_connection (const std::string &name)
 manages a connection (creates if necessary) More...
 
- Public Member Functions inherited from TaggedObject
 TaggedObject ()
 Constructor. More...
 
bool has_tag (const std::string &tag) const
 
void add_tag (const std::string &tag)
 
std::vector< std::string > get_tags () const
 
void remove_tag (const std::string &tag)
 

Static Public Member Functions

static std::string type_name ()
 
- Static Public Member Functions inherited from Action
static std::string type_name ()
 Get the class name. More...
 
- Static Public Member Functions inherited from Component
static std::string type_name ()
 Get the class name. More...
 

Public Attributes

Handle< math::LSS::Systemp_lss
 
Handle< math::LSS::Systemu_lss
 
Handle< math::LSS::SolveLSSsolve_p_lss
 
Handle< math::LSS::SolveLSSsolve_u_lss
 
Handle< math::LSS::Vectorlumped_m_diag
 
Handle< common::Actionpressure_bc
 
Handle< common::Actionvelocity_bc
 
int nb_iterations
 
Teuchos::RCP< const Thyra::LinearOpBase< Real > > lumped_m_op
 
Handle< math::LSS::Vectoru
 
Handle< math::LSS::Vectora
 
Handle< math::LSS::Vectorp
 
Teuchos::RCP< Thyra::MultiVectorBase< Real > > delta_a
 
Teuchos::RCP< Thyra::MultiVectorBase< Real > > aup_delta_p
 
Handle< math::LSS::Vectordelta_p_sum
 
Handle< solver::Timem_time
 
Real theta
 
Handle< math::LSS::SolutionStrategym_p_strategy_first
 
Handle< math::LSS::SolutionStrategym_p_strategy_second
 
- Public Attributes inherited from SignalHandler
storage_t m_signals
 storage of the signals More...
 

Private Attributes

Handle< solver::ActionDirectorm_u_rhs_assembly
 
Handle< solver::ActionDirectorm_p_rhs_assembly
 
Handle< solver::ActionDirectorm_apply_aup
 

Additional Inherited Members

- Public Types inherited from Component
typedef ComponentIterator< Componentiterator
 type of the iterator to Component More...
 
typedef ComponentIterator< Component const > const_iterator
 type of the iterator to constant Component More...
 
- Public Types inherited from SignalHandler
typedef std::vector< SignalPtrstorage_t
 storage type for signals More...
 
- Protected Member Functions inherited from Component
Componentadd_static_component (const boost::shared_ptr< Component > &subcomp)
 Add a static (sub)component of this component. More...
 
void raise_tree_updated_event ()
 raise event that the path has changed More...
 

Detailed Description

This is the inner solve loop.

Definition at line 89 of file NavierStokesSemiImplicit.cpp.

Constructor & Destructor Documentation

InnerLoop ( const std::string &  name)
inline

Definition at line 91 of file NavierStokesSemiImplicit.cpp.

Member Function Documentation

void execute ( )
inlinevirtual

execute the action

Implements Action.

Definition at line 110 of file NavierStokesSemiImplicit.cpp.

static std::string type_name ( )
inlinestatic

Definition at line 108 of file NavierStokesSemiImplicit.cpp.

Member Data Documentation

Definition at line 211 of file NavierStokesSemiImplicit.cpp.

Teuchos::RCP<Thyra::MultiVectorBase<Real> > aup_delta_p

Definition at line 214 of file NavierStokesSemiImplicit.cpp.

Teuchos::RCP<Thyra::MultiVectorBase<Real> > delta_a

Definition at line 213 of file NavierStokesSemiImplicit.cpp.

Handle< math::LSS::Vector > delta_p_sum

Definition at line 215 of file NavierStokesSemiImplicit.cpp.

Handle<math::LSS::Vector> lumped_m_diag

Definition at line 201 of file NavierStokesSemiImplicit.cpp.

Teuchos::RCP<const Thyra::LinearOpBase<Real> > lumped_m_op

Definition at line 208 of file NavierStokesSemiImplicit.cpp.

Handle<solver::ActionDirector> m_apply_aup
private

Definition at line 227 of file NavierStokesSemiImplicit.cpp.

Handle<solver::ActionDirector> m_p_rhs_assembly
private

Definition at line 226 of file NavierStokesSemiImplicit.cpp.

Handle<math::LSS::SolutionStrategy> m_p_strategy_first

Definition at line 221 of file NavierStokesSemiImplicit.cpp.

Handle<math::LSS::SolutionStrategy> m_p_strategy_second

Definition at line 222 of file NavierStokesSemiImplicit.cpp.

Definition at line 217 of file NavierStokesSemiImplicit.cpp.

Handle<solver::ActionDirector> m_u_rhs_assembly
private

Definition at line 225 of file NavierStokesSemiImplicit.cpp.

int nb_iterations

Definition at line 206 of file NavierStokesSemiImplicit.cpp.

Definition at line 212 of file NavierStokesSemiImplicit.cpp.

Definition at line 195 of file NavierStokesSemiImplicit.cpp.

Handle<common::Action> pressure_bc

Definition at line 203 of file NavierStokesSemiImplicit.cpp.

Definition at line 198 of file NavierStokesSemiImplicit.cpp.

Definition at line 199 of file NavierStokesSemiImplicit.cpp.

Real theta

Definition at line 218 of file NavierStokesSemiImplicit.cpp.

Definition at line 210 of file NavierStokesSemiImplicit.cpp.

Definition at line 196 of file NavierStokesSemiImplicit.cpp.

Handle<common::Action> velocity_bc

Definition at line 204 of file NavierStokesSemiImplicit.cpp.


The documentation for this struct was generated from the following file:
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