COOLFluiD
Release kernel
COOLFluiD is a Collaborative Simulation Environment (CSE) focused on complex MultiPhysics simulations.
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#include <ConnectionManager.hpp>
Inherited by Component, NotificationQueue, DisplayIter, and FileUpload.
Public Member Functions | |
~ConnectionManager () | |
destructor closes all connections More... | |
Connection * | connection (const std::string &name) |
Connection * | manage_connection (const std::string &name) |
manages a connection (creates if necessary) More... | |
Private Types | |
typedef std::vector< Connection * > | storage_t |
storage type More... | |
Private Attributes | |
storage_t | m_connections |
the managed signal connections More... | |
ConnectionManager executes calls received as string by issuing signals to the slots Slots may be:
Definition at line 27 of file ConnectionManager.hpp.
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private |
storage type
Definition at line 29 of file ConnectionManager.hpp.
~ConnectionManager | ( | ) |
destructor closes all connections
Definition at line 32 of file ConnectionManager.cpp.
Connection * connection | ( | const std::string & | name | ) |
access a connection
value | not found if the connection wasn't found |
Definition at line 40 of file ConnectionManager.cpp.
Connection * manage_connection | ( | const std::string & | name | ) |
manages a connection (creates if necessary)
Definition at line 50 of file ConnectionManager.cpp.
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private |
the managed signal connections
Definition at line 31 of file ConnectionManager.hpp.
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