COOLFluiD  Release kernel
COOLFluiD is a Collaborative Simulation Environment (CSE) focused on complex MultiPhysics simulations.
Public Member Functions | Static Public Member Functions | Private Member Functions | Private Attributes | Friends | List of all members
Probe Class Reference

Probe to interpolate field values to a given coordinate. More...

#include <Probe.hpp>

Inherits Action.

Public Member Functions

 Probe (const std::string &name)
 
virtual ~Probe ()
 Virtual destructor. More...
 
virtual void execute ()
 execute the action More...
 
Handle< ProbePostProcessorcreate_post_processor (const std::string &name, const std::string &builder)
 Create a post processor action to be executed automatically after probing. More...
 
Handle< math::VariablesDescriptorvariables ()
 Access to the description of the probed variables. More...
 
SIGNALS
void signal_create_post_processor (common::SignalArgs &args)
 
void signature_create_post_processor (common::SignalArgs &args)
 
- Public Member Functions inherited from Action
 Action (const std::string &name)
 
virtual Actioncreate_action (const std::string &action_provider, const std::string &name)
 
void signal_execute (common::SignalArgs &node)
 signal to execute this action More...
 
- Public Member Functions inherited from IAction
virtual ~IAction ()
 
- Public Member Functions inherited from Component
 Component (const std::string &name)
 
virtual ~Component ()
 Virtual destructor. More...
 
const std::string & name () const
 Access the name of the component. More...
 
void rename (const std::string &name)
 Rename the component. More...
 
URI uri () const
 Construct the full path. More...
 
void complete_path (URI &path) const
 
Handle< Componentaccess_component (const URI &path) const
 
Handle< Componentaccess_component_checked (const URI &path)
 
Handle< Component const > access_component_checked (const URI &path) const
 
Handle< Componenthandle ()
 Get a handle to the component. More...
 
Handle< Component const > handle () const
 
template<typename ComponentT >
Handle< ComponentT > handle ()
 
template<typename ComponentT >
Handle< ComponentT const > handle () const
 
Handle< Componentparent () const
 
Handle< Component const > root () const
 
Handle< Componentroot ()
 
Handle< Componentget_child (const std::string &name)
 
Handle< Component const > get_child (const std::string &name) const
 
Handle< Componentget_child_checked (const std::string &name)
 
Handle< Component const > get_child_checked (const std::string &name) const
 
Handle< Componentcreate_component (const std::string &name, const std::string &builder)
 Build a (sub)component of this component using the extended type_name of the component. More...
 
template<typename T >
Handle< T > create_component (const std::string &name)
 Create a (sub)component of this component automatically cast to the specified type. More...
 
template<typename T >
Handle< T > create_static_component (const std::string &name)
 Create a static "always there" subcomponent. More...
 
Componentadd_component (const boost::shared_ptr< Component > &subcomp)
 Add the passed component as a subcomponent. More...
 
void add_link (Component &linked_component)
 
boost::shared_ptr< Componentremove_component (const std::string &name)
 Remove a (sub)component of this component. More...
 
boost::shared_ptr< Componentremove_component (Component &subcomp)
 Remove a (sub)component of this component. More...
 
void clear ()
 Remove all sub-components of this component, except for the static ones. More...
 
void move_to (Component &to_parent)
 
std::string tree (bool basic_mode=false, Uint depth=0, Uint recursion_level=0) const
 
std::string info (const std::string &what=std::string("cospt")) const
 
size_t count_children () const
 
virtual std::string derived_type_name () const =0
 
PropertyListproperties ()
 
const PropertyListproperties () const
 
OptionListoptions ()
 
const OptionListoptions () const
 
void reset_options ()
 Reset all options to their default value. More...
 
void configure_option_recursively (const std::string &optname, const boost::any &val)
 
Componentmark_basic ()
 marks this component as basic. More...
 
template<typename ComponentT >
void put_components (std::vector< boost::shared_ptr< ComponentT > > &vec, const bool recurse)
 
template<typename ComponentT >
void put_components (std::vector< boost::shared_ptr< ComponentT const > > &vec, const bool recurse) const
 
template<>
void put_components (std::vector< boost::shared_ptr< Component > > &vec, const bool recurse)
 
template<>
void put_components (std::vector< boost::shared_ptr< Component const > > &vec, const bool recurse) const
 
Component::iterator begin ()
 The begin iterator for a range containing Components. More...
 
Component::iterator end ()
 The end iterator for a range containing Components. More...
 
Component::const_iterator begin () const
 The begin iterator for a range containing Components (const version) More...
 
Component::const_iterator end () const
 The end iterator for a range containing Components (const version) More...
 
Component::iterator recursive_begin ()
 The begin iterator for a recursive range containing Components. More...
 
Component::iterator recursive_end ()
 The end iterator for a recursive range containing Components. More...
 
Component::const_iterator recursive_begin () const
 The begin iterator for a recursive range containing Components (const version) More...
 
Component::const_iterator recursive_end () const
 The end iterator for a recursive range containing Components (const version) More...
 
template<typename T >
Handle< T > create_component (const std::string &name, const std::string &builder)
 Create a component using the reduced builder name. More...
 
void signal_configure (SignalArgs &args)
 configures all the options on this class More...
 
void signal_create_component (SignalArgs &args)
 creates a component from this component More...
 
void signal_delete_component (SignalArgs &args)
 delete this component More...
 
void signal_move_component (SignalArgs &args)
 moves a component from this component to another More...
 
void signal_list_tree (SignalArgs &args) const
 lists the sub components and puts them on the xml_tree More...
 
void signal_list_tree_recursive (SignalArgs &args) const
 prints tree recursively More...
 
void signal_list_properties (SignalArgs &args) const
 lists the properties of this component More...
 
void signal_list_options (SignalArgs &args) const
 lists the properties of this component More...
 
void signal_list_options_recursive (SignalArgs &args) const
 prints all options recursive More...
 
void signal_list_signals (SignalArgs &args) const
 lists the signals of this component More...
 
void signal_list_signals_recursive (SignalArgs &args) const
 prints all signals recursive More...
 
void signal_print_info (SignalArgs &args) const
 gets info on this component More...
 
void signal_print_tree (SignalArgs &args) const
 signal to print the tree More...
 
void signature_print_tree (SignalArgs &args) const
 signature to signal_print_tree More...
 
void signal_rename_component (SignalArgs &args)
 renames this component More...
 
void signal_save_tree (SignalArgs &args)
 dumps the tree to a file More...
 
void signal_list_content (SignalArgs &args)
 gives information about this component such as options, signals, ... More...
 
void signal_signature (SignalArgs &args)
 Gives a signal signature, if any. More...
 
void signature_create_component (SignalArgs &args)
 
void signature_rename_component (SignalArgs &args)
 
void signature_move_component (SignalArgs &args)
 
void signal_store_timings (SignalArgs &args)
 Signal to store the timings (if enabled) into properties, i.e. for readout from python or the GUI. More...
 
void signal_clear (SignalArgs &args)
 Signal to remove all sub-components. More...
 
void signal_reset_options (SignalArgs &args)
 Signal to set all options to their default value. More...
 
void signal_add_tag (SignalArgs &args)
 Signal to add a tag. More...
 
void signature_add_tag (SignalArgs &args)
 
- Public Member Functions inherited from SignalHandler
 ~SignalHandler ()
 
const storage_tsignal_list () const
 
SignalPtr signal (const SignalID &sname)
 
SignalCPtr signal (const SignalID &sname) const
 
SignalRet call_signal (const SignalID &sname, SignalArgs &sinput)
 Calls the signal by providing its name and input. More...
 
SignalRet call_signal (const SignalID &sname, std::vector< std::string > &sinput)
 Calls the signal by providing its name and input. More...
 
bool signal_exists (const SignalID &sname) const
 Checks if a signal exists or not. More...
 
Signalregist_signal (const SignalID &sname)
 Regist signal. More...
 
void unregist_signal (const SignalID &sname)
 Unregist signal. More...
 
- Public Member Functions inherited from ConnectionManager
 ~ConnectionManager ()
 destructor closes all connections More...
 
Connectionconnection (const std::string &name)
 
Connectionmanage_connection (const std::string &name)
 manages a connection (creates if necessary) More...
 
- Public Member Functions inherited from TaggedObject
 TaggedObject ()
 Constructor. More...
 
bool has_tag (const std::string &tag) const
 
void add_tag (const std::string &tag)
 
std::vector< std::string > get_tags () const
 
void remove_tag (const std::string &tag)
 

Static Public Member Functions

static std::string type_name ()
 Get the class name. More...
 
- Static Public Member Functions inherited from Action
static std::string type_name ()
 Get the class name. More...
 
- Static Public Member Functions inherited from Component
static std::string type_name ()
 Get the class name. More...
 

Private Member Functions

void set (const std::string &var_name, const Real &var_values)
 Add a variable to the internal storage. More...
 
void set (const std::string &var_name, const std::vector< Real > &var_values)
 Add a variable to the internal storage. More...
 
void configure_point_interpolator ()
 Configure the point interpolator. More...
 

Private Attributes

Handle< mesh::Dictionarym_dict
 Dictionary to interpolate. More...
 
Handle< mesh::PointInterpolatorm_point_interpolator
 Interpolator for one point. More...
 
Handle< math::VariablesDescriptorm_variables
 Variable description. More...
 

Friends

class ProbePostProcessor
 

Additional Inherited Members

- Public Types inherited from Component
typedef ComponentIterator< Componentiterator
 type of the iterator to Component More...
 
typedef ComponentIterator< Component const > const_iterator
 type of the iterator to constant Component More...
 
- Public Types inherited from SignalHandler
typedef std::vector< SignalPtrstorage_t
 storage type for signals More...
 
- Public Attributes inherited from SignalHandler
storage_t m_signals
 storage of the signals More...
 
- Protected Member Functions inherited from Component
Componentadd_static_component (const boost::shared_ptr< Component > &subcomp)
 Add a static (sub)component of this component. More...
 
void raise_tree_updated_event ()
 raise event that the path has changed More...
 

Detailed Description

Probe to interpolate field values to a given coordinate.

Interpolated values are stored as properties within the probe component. Actions can be added as child to the probe, and will be executed, after the probe is executed.

Author
Willem Deconinck

Definition at line 32 of file Probe.hpp.

Constructor & Destructor Documentation

Probe ( const std::string &  name)

Contructor

Parameters
nameof the component

Definition at line 45 of file Probe.cpp.

~Probe ( )
virtual

Virtual destructor.

Definition at line 240 of file Probe.cpp.

Member Function Documentation

void configure_point_interpolator ( )
private

Configure the point interpolator.

Definition at line 77 of file Probe.cpp.

Handle< ProbePostProcessor > create_post_processor ( const std::string &  name,
const std::string &  builder 
)

Create a post processor action to be executed automatically after probing.

Definition at line 206 of file Probe.cpp.

void execute ( )
virtual

execute the action

Implements Action.

Definition at line 84 of file Probe.cpp.

void set ( const std::string &  var_name,
const Real &  var_values 
)
private

Add a variable to the internal storage.

Variables are saved as properties in this component This function can be called multiple times per entry.

Definition at line 180 of file Probe.cpp.

void set ( const std::string &  var_name,
const std::vector< Real > &  var_values 
)
private

Add a variable to the internal storage.

Variables are saved as properties in this component This function can be called multiple times per entry.

Definition at line 196 of file Probe.cpp.

void signal_create_post_processor ( common::SignalArgs args)

Definition at line 215 of file Probe.cpp.

void signature_create_post_processor ( common::SignalArgs args)

Definition at line 230 of file Probe.cpp.

static std::string type_name ( )
inlinestatic

Get the class name.

Definition at line 44 of file Probe.hpp.

Handle<math::VariablesDescriptor> variables ( )
inline

Access to the description of the probed variables.

Definition at line 58 of file Probe.hpp.

Friends And Related Function Documentation

friend class ProbePostProcessor
friend

Definition at line 33 of file Probe.hpp.

Member Data Documentation

Handle<mesh::Dictionary> m_dict
private

Dictionary to interpolate.

Definition at line 79 of file Probe.hpp.

Handle<mesh::PointInterpolator> m_point_interpolator
private

Interpolator for one point.

Definition at line 80 of file Probe.hpp.

Handle< math::VariablesDescriptor > m_variables
private

Variable description.

Definition at line 81 of file Probe.hpp.


The documentation for this class was generated from the following files:
Send comments to:
COOLFluiD Web Admin