COOLFluiD
Release kernel
COOLFluiD is a Collaborative Simulation Environment (CSE) focused on complex MultiPhysics simulations.
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Classes | |
struct | Block |
Encapsulate a single block, providing all data needed to produce the mesh connectivity. More... | |
struct | BlockLayer |
Represents a single layer across the mesh. More... | |
struct | Patch |
Public Types | |
typedef std::map< std::string, boost::ptr_vector< Patch > > | PatchMapT |
typedef std::map< Uint, Uint > | IndexMapT |
Public Member Functions | |
void | trigger_block_distribution () |
void | trigger_block_regions () |
void | create_blocks () |
Create a list of blocks, initialized based on the blockmesh structure. More... | |
void | create_nodes_distribution (const Uint nb_procs, const Uint rank) |
Distribution of nodes among the CPUs. More... | |
Uint | to_local (const Uint gid) |
Convert a global index to a local one, creating a ghost node if needed. More... | |
template<typename T > | |
void | check_handle (const Handle< T > &h, const std::string &signal_name, const std::string &description) |
void | add_block (const Table< Uint >::ConstRow &segments, const Uint block_idx, Connectivity &volume_connectivity, Uint &element_idx) |
template<typename ET > | |
void | fill_block_coordinates_3d (Table< Real > &mesh_coords, const Uint block_idx) |
Create the block coordinates. More... | |
template<typename ET > | |
void | fill_block_coordinates_2d (Table< Real > &mesh_coords, const Uint block_idx) |
Create the block coordinates. More... | |
void | add_patch (const std::string &name, Elements &patch_elems) |
BlocksPartitioning | create_partitioning_data () |
Create the data structure used to partition blocks. More... | |
void | update_blocks (const BlocksPartitioning &blocks_partitioning) |
Copy back data from a partitioning structure. More... | |
bool | build_block_layer (const Uint block_idx, const Uint direction, const std::vector< Uint > &transverse_directions, const std::vector< Uint > &output_block_layer, const std::vector< Uint > &added_blocks, std::set< Uint > &recursed_blocks) |
Recursive function to build a list of block indices that constitutes a single layer. More... | |
void | build_block_layer (const Uint direction, const Uint start_direction, const std::vector< Uint > &transverse_directions, const Uint partition, BlockLayer &layer) |
void | partition_blocks (const Uint nb_partitions, const Uint direction) |
Public Attributes | |
Handle< common::Table< Real > > | points |
Handle< common::Table< Uint > > | blocks |
Handle< common::Table< Uint > > | block_subdivisions |
Handle< common::Table< Real > > | block_gradings |
Handle< common::Group > | patches |
Handle< Mesh > | block_mesh |
Handle< Connectivity > | default_shell_connectivity |
Handle< FaceConnectivity > | face_connectivity |
std::vector< Block > | block_list |
Helper data to construct the mesh connectivity. More... | |
PatchMapT | patch_map |
std::vector< Uint > | nodes_dist |
Distribution of nodes across the CPUs. More... | |
Uint | local_nodes_begin |
Uint | local_nodes_end |
Uint | ghost_counter |
IndexMapT | global_to_local |
std::vector< Uint > | block_distribution |
std::vector< std::string > | block_regions |
Definition at line 144 of file BlockData.cpp.
Definition at line 1191 of file BlockData.cpp.
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inline |
Definition at line 472 of file BlockData.cpp.
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inline |
Definition at line 624 of file BlockData.cpp.
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inline |
Recursive function to build a list of block indices that constitutes a single layer.
Definition at line 806 of file BlockData.cpp.
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inline |
Definition at line 837 of file BlockData.cpp.
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inline |
Definition at line 466 of file BlockData.cpp.
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inline |
Create a list of blocks, initialized based on the blockmesh structure.
Definition at line 313 of file BlockData.cpp.
Distribution of nodes among the CPUs.
Definition at line 424 of file BlockData.cpp.
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inline |
Create the data structure used to partition blocks.
Definition at line 689 of file BlockData.cpp.
Create the block coordinates.
Definition at line 578 of file BlockData.cpp.
Create the block coordinates.
Definition at line 514 of file BlockData.cpp.
Definition at line 889 of file BlockData.cpp.
Convert a global index to a local one, creating a ghost node if needed.
Definition at line 450 of file BlockData.cpp.
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inline |
Definition at line 289 of file BlockData.cpp.
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inline |
Definition at line 299 of file BlockData.cpp.
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inline |
Copy back data from a partitioning structure.
Definition at line 738 of file BlockData.cpp.
std::vector<Uint> block_distribution |
Definition at line 1200 of file BlockData.cpp.
Handle< common::Table<Real> > block_gradings |
Definition at line 149 of file BlockData.cpp.
std::vector<Block> block_list |
Helper data to construct the mesh connectivity.
Definition at line 1190 of file BlockData.cpp.
Definition at line 153 of file BlockData.cpp.
std::vector<std::string> block_regions |
Definition at line 1201 of file BlockData.cpp.
Handle< common::Table<Uint> > block_subdivisions |
Definition at line 148 of file BlockData.cpp.
Handle< common::Table<Uint> > blocks |
Definition at line 147 of file BlockData.cpp.
Handle<Connectivity> default_shell_connectivity |
Definition at line 154 of file BlockData.cpp.
Handle<FaceConnectivity> face_connectivity |
Definition at line 155 of file BlockData.cpp.
Uint ghost_counter |
Definition at line 1197 of file BlockData.cpp.
IndexMapT global_to_local |
Definition at line 1199 of file BlockData.cpp.
Uint local_nodes_begin |
Definition at line 1195 of file BlockData.cpp.
Uint local_nodes_end |
Definition at line 1196 of file BlockData.cpp.
std::vector<Uint> nodes_dist |
Distribution of nodes across the CPUs.
Definition at line 1194 of file BlockData.cpp.
PatchMapT patch_map |
Definition at line 1192 of file BlockData.cpp.
Handle< common::Group > patches |
Definition at line 151 of file BlockData.cpp.
Handle< common::Table<Real> > points |
Definition at line 146 of file BlockData.cpp.
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