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COOLFluiD is a Collaborative Simulation Environment (CSE) focused on complex MultiPhysics simulations.
Public Member Functions | Static Public Member Functions | Private Attributes | List of all members
Mesh Class Reference

#include <Mesh.hpp>

Inherits Component.

Public Member Functions

 Mesh (const std::string &name)
 
virtual ~Mesh ()
 Virtual destructor. More...
 
Regiontopology () const
 
Dictionarycreate_continuous_space (const std::string &space_name, const std::string &space_lib_name, const std::vector< Handle< Entities > > &entities)
 
Dictionarycreate_continuous_space (const std::string &space_name, const std::string &space_lib_name, const std::vector< Handle< Region > > &regions)
 
Dictionarycreate_continuous_space (const std::string &space_name, const std::string &space_lib_name)
 
Dictionarycreate_discontinuous_space (const std::string &space_name, const std::string &space_lib_name, const std::vector< Handle< Entities > > &entities)
 
Dictionarycreate_discontinuous_space (const std::string &space_name, const std::string &space_lib_name, const std::vector< Handle< Region > > &regions)
 
Dictionarycreate_discontinuous_space (const std::string &space_name, const std::string &space_lib_name)
 
void signal_create_continuous_space (common::SignalArgs &args)
 
void signature_create_space (common::SignalArgs &args)
 
void signal_create_discontinuous_space (common::SignalArgs &args)
 
void update_structures ()
 
void update_statistics ()
 
Dictionarygeometry_fields () const
 
const std::vector< Handle< Entities > > & elements () const
 
const std::vector< Handle< Dictionary > > & dictionaries () const
 
MeshMetadatametadata ()
 
const MeshMetadatametadata () const
 
void write_mesh (const common::URI &file, const std::vector< common::URI > fields=std::vector< common::URI >())
 
void signal_write_mesh (common::SignalArgs &args)
 
void signal_raise_mesh_loaded (common::SignalArgs &node)
 
void signature_write_mesh (common::SignalArgs &args)
 
Uint dimension () const
 
Uint dimensionality () const
 
void initialize_nodes (const Uint nb_nodes, const Uint dimension)
 will among others set the coordinate dimension for the nodes More...
 
bool check_sanity () const
 
bool check_sanity (std::vector< std::string > &messages) const
 
void raise_mesh_loaded ()
 
void raise_mesh_changed ()
 
void block_mesh_changed (const bool block)
 If true, block subsequent raise_mesh_changed event. More...
 
const Handle< BoundingBox > & local_bounding_box () const
 
const Handle< BoundingBox > & global_bounding_box () const
 
- Public Member Functions inherited from Component
 Component (const std::string &name)
 
virtual ~Component ()
 Virtual destructor. More...
 
const std::string & name () const
 Access the name of the component. More...
 
void rename (const std::string &name)
 Rename the component. More...
 
URI uri () const
 Construct the full path. More...
 
void complete_path (URI &path) const
 
Handle< Componentaccess_component (const URI &path) const
 
Handle< Componentaccess_component_checked (const URI &path)
 
Handle< Component const > access_component_checked (const URI &path) const
 
Handle< Componenthandle ()
 Get a handle to the component. More...
 
Handle< Component const > handle () const
 
template<typename ComponentT >
Handle< ComponentT > handle ()
 
template<typename ComponentT >
Handle< ComponentT const > handle () const
 
Handle< Componentparent () const
 
Handle< Component const > root () const
 
Handle< Componentroot ()
 
Handle< Componentget_child (const std::string &name)
 
Handle< Component const > get_child (const std::string &name) const
 
Handle< Componentget_child_checked (const std::string &name)
 
Handle< Component const > get_child_checked (const std::string &name) const
 
Handle< Componentcreate_component (const std::string &name, const std::string &builder)
 Build a (sub)component of this component using the extended type_name of the component. More...
 
template<typename T >
Handle< T > create_component (const std::string &name)
 Create a (sub)component of this component automatically cast to the specified type. More...
 
template<typename T >
Handle< T > create_static_component (const std::string &name)
 Create a static "always there" subcomponent. More...
 
Componentadd_component (const boost::shared_ptr< Component > &subcomp)
 Add the passed component as a subcomponent. More...
 
void add_link (Component &linked_component)
 
boost::shared_ptr< Componentremove_component (const std::string &name)
 Remove a (sub)component of this component. More...
 
boost::shared_ptr< Componentremove_component (Component &subcomp)
 Remove a (sub)component of this component. More...
 
void clear ()
 Remove all sub-components of this component, except for the static ones. More...
 
void move_to (Component &to_parent)
 
std::string tree (bool basic_mode=false, Uint depth=0, Uint recursion_level=0) const
 
std::string info (const std::string &what=std::string("cospt")) const
 
size_t count_children () const
 
virtual std::string derived_type_name () const =0
 
PropertyListproperties ()
 
const PropertyListproperties () const
 
OptionListoptions ()
 
const OptionListoptions () const
 
void reset_options ()
 Reset all options to their default value. More...
 
void configure_option_recursively (const std::string &optname, const boost::any &val)
 
Componentmark_basic ()
 marks this component as basic. More...
 
template<typename ComponentT >
void put_components (std::vector< boost::shared_ptr< ComponentT > > &vec, const bool recurse)
 
template<typename ComponentT >
void put_components (std::vector< boost::shared_ptr< ComponentT const > > &vec, const bool recurse) const
 
template<>
void put_components (std::vector< boost::shared_ptr< Component > > &vec, const bool recurse)
 
template<>
void put_components (std::vector< boost::shared_ptr< Component const > > &vec, const bool recurse) const
 
Component::iterator begin ()
 The begin iterator for a range containing Components. More...
 
Component::iterator end ()
 The end iterator for a range containing Components. More...
 
Component::const_iterator begin () const
 The begin iterator for a range containing Components (const version) More...
 
Component::const_iterator end () const
 The end iterator for a range containing Components (const version) More...
 
Component::iterator recursive_begin ()
 The begin iterator for a recursive range containing Components. More...
 
Component::iterator recursive_end ()
 The end iterator for a recursive range containing Components. More...
 
Component::const_iterator recursive_begin () const
 The begin iterator for a recursive range containing Components (const version) More...
 
Component::const_iterator recursive_end () const
 The end iterator for a recursive range containing Components (const version) More...
 
template<typename T >
Handle< T > create_component (const std::string &name, const std::string &builder)
 Create a component using the reduced builder name. More...
 
void signal_configure (SignalArgs &args)
 configures all the options on this class More...
 
void signal_create_component (SignalArgs &args)
 creates a component from this component More...
 
void signal_delete_component (SignalArgs &args)
 delete this component More...
 
void signal_move_component (SignalArgs &args)
 moves a component from this component to another More...
 
void signal_list_tree (SignalArgs &args) const
 lists the sub components and puts them on the xml_tree More...
 
void signal_list_tree_recursive (SignalArgs &args) const
 prints tree recursively More...
 
void signal_list_properties (SignalArgs &args) const
 lists the properties of this component More...
 
void signal_list_options (SignalArgs &args) const
 lists the properties of this component More...
 
void signal_list_options_recursive (SignalArgs &args) const
 prints all options recursive More...
 
void signal_list_signals (SignalArgs &args) const
 lists the signals of this component More...
 
void signal_list_signals_recursive (SignalArgs &args) const
 prints all signals recursive More...
 
void signal_print_info (SignalArgs &args) const
 gets info on this component More...
 
void signal_print_tree (SignalArgs &args) const
 signal to print the tree More...
 
void signature_print_tree (SignalArgs &args) const
 signature to signal_print_tree More...
 
void signal_rename_component (SignalArgs &args)
 renames this component More...
 
void signal_save_tree (SignalArgs &args)
 dumps the tree to a file More...
 
void signal_list_content (SignalArgs &args)
 gives information about this component such as options, signals, ... More...
 
void signal_signature (SignalArgs &args)
 Gives a signal signature, if any. More...
 
void signature_create_component (SignalArgs &args)
 
void signature_rename_component (SignalArgs &args)
 
void signature_move_component (SignalArgs &args)
 
void signal_store_timings (SignalArgs &args)
 Signal to store the timings (if enabled) into properties, i.e. for readout from python or the GUI. More...
 
void signal_clear (SignalArgs &args)
 Signal to remove all sub-components. More...
 
void signal_reset_options (SignalArgs &args)
 Signal to set all options to their default value. More...
 
void signal_add_tag (SignalArgs &args)
 Signal to add a tag. More...
 
void signature_add_tag (SignalArgs &args)
 
- Public Member Functions inherited from SignalHandler
 ~SignalHandler ()
 
const storage_tsignal_list () const
 
SignalPtr signal (const SignalID &sname)
 
SignalCPtr signal (const SignalID &sname) const
 
SignalRet call_signal (const SignalID &sname, SignalArgs &sinput)
 Calls the signal by providing its name and input. More...
 
SignalRet call_signal (const SignalID &sname, std::vector< std::string > &sinput)
 Calls the signal by providing its name and input. More...
 
bool signal_exists (const SignalID &sname) const
 Checks if a signal exists or not. More...
 
Signalregist_signal (const SignalID &sname)
 Regist signal. More...
 
void unregist_signal (const SignalID &sname)
 Unregist signal. More...
 
- Public Member Functions inherited from ConnectionManager
 ~ConnectionManager ()
 destructor closes all connections More...
 
Connectionconnection (const std::string &name)
 
Connectionmanage_connection (const std::string &name)
 manages a connection (creates if necessary) More...
 
- Public Member Functions inherited from TaggedObject
 TaggedObject ()
 Constructor. More...
 
bool has_tag (const std::string &tag) const
 
void add_tag (const std::string &tag)
 
std::vector< std::string > get_tags () const
 
void remove_tag (const std::string &tag)
 

Static Public Member Functions

static std::string type_name ()
 Get the class name. More...
 
- Static Public Member Functions inherited from Component
static std::string type_name ()
 Get the class name. More...
 

Private Attributes

Uint m_dimension
 
Uint m_dimensionality
 
std::vector< Handle< Entities > > m_elements
 
std::vector< Handle< Dictionary > > m_dictionaries
 
Handle< MeshMetadatam_metadata
 
Handle< Regionm_topology
 
Handle< Dictionarym_geometry_fields
 
Handle< BoundingBoxm_local_bounding_box
 
Handle< BoundingBoxm_global_bounding_box
 
bool m_block_mesh_changed
 

Additional Inherited Members

- Public Types inherited from Component
typedef ComponentIterator< Componentiterator
 type of the iterator to Component More...
 
typedef ComponentIterator< Component const > const_iterator
 type of the iterator to constant Component More...
 
- Public Types inherited from SignalHandler
typedef std::vector< SignalPtrstorage_t
 storage type for signals More...
 
- Public Attributes inherited from SignalHandler
storage_t m_signals
 storage of the signals More...
 
- Protected Member Functions inherited from Component
Componentadd_static_component (const boost::shared_ptr< Component > &subcomp)
 Add a static (sub)component of this component. More...
 
void raise_tree_updated_event ()
 raise event that the path has changed More...
 

Detailed Description

Mesh component class

Author
Tiago Quintino
Willem Deconinck

Definition at line 34 of file Mesh.hpp.

Constructor & Destructor Documentation

Mesh ( const std::string &  name)

Contructor

Parameters
nameof the component

Definition at line 65 of file Mesh.cpp.

~Mesh ( )
virtual

Virtual destructor.

Definition at line 121 of file Mesh.cpp.

Member Function Documentation

void block_mesh_changed ( const bool  block)

If true, block subsequent raise_mesh_changed event.

Definition at line 536 of file Mesh.cpp.

bool check_sanity ( ) const

Definition at line 460 of file Mesh.cpp.

bool check_sanity ( std::vector< std::string > &  messages) const

Definition at line 400 of file Mesh.cpp.

Dictionary & create_continuous_space ( const std::string &  space_name,
const std::string &  space_lib_name,
const std::vector< Handle< Entities > > &  entities 
)

Definition at line 269 of file Mesh.cpp.

Dictionary & create_continuous_space ( const std::string &  space_name,
const std::string &  space_lib_name,
const std::vector< Handle< Region > > &  regions 
)

Definition at line 251 of file Mesh.cpp.

Dictionary & create_continuous_space ( const std::string &  space_name,
const std::string &  space_lib_name 
)

Definition at line 245 of file Mesh.cpp.

Dictionary & create_discontinuous_space ( const std::string &  space_name,
const std::string &  space_lib_name,
const std::vector< Handle< Entities > > &  entities 
)

Definition at line 316 of file Mesh.cpp.

Dictionary & create_discontinuous_space ( const std::string &  space_name,
const std::string &  space_lib_name,
const std::vector< Handle< Region > > &  regions 
)

Definition at line 298 of file Mesh.cpp.

Dictionary & create_discontinuous_space ( const std::string &  space_name,
const std::string &  space_lib_name 
)

Definition at line 292 of file Mesh.cpp.

const std::vector< Handle<Dictionary> >& dictionaries ( ) const
inline

Definition at line 71 of file Mesh.hpp.

Uint dimension ( ) const
inline

Definition at line 86 of file Mesh.hpp.

Uint dimensionality ( ) const
inline

Definition at line 88 of file Mesh.hpp.

const std::vector< Handle<Entities> >& elements ( ) const
inline

Definition at line 70 of file Mesh.hpp.

Dictionary & geometry_fields ( ) const
Returns
the nodes of the mesh

Definition at line 339 of file Mesh.cpp.

const Handle<BoundingBox>& global_bounding_box ( ) const
inline

Definition at line 104 of file Mesh.hpp.

void initialize_nodes ( const Uint  nb_nodes,
const Uint  dimension 
)

will among others set the coordinate dimension for the nodes

Definition at line 127 of file Mesh.cpp.

const Handle<BoundingBox>& local_bounding_box ( ) const
inline

Definition at line 103 of file Mesh.hpp.

MeshMetadata& metadata ( )
inline
Returns
metadata component

Definition at line 74 of file Mesh.hpp.

const MeshMetadata& metadata ( ) const
inline
Returns
metadata component

Definition at line 77 of file Mesh.hpp.

void raise_mesh_changed ( )

Definition at line 507 of file Mesh.cpp.

void raise_mesh_loaded ( )

Definition at line 479 of file Mesh.cpp.

void signal_create_continuous_space ( common::SignalArgs args)

Definition at line 560 of file Mesh.cpp.

void signal_create_discontinuous_space ( common::SignalArgs args)

Definition at line 583 of file Mesh.cpp.

void signal_raise_mesh_loaded ( common::SignalArgs node)

Definition at line 385 of file Mesh.cpp.

void signal_write_mesh ( common::SignalArgs args)

Definition at line 360 of file Mesh.cpp.

void signature_create_space ( common::SignalArgs args)

Definition at line 543 of file Mesh.cpp.

void signature_write_mesh ( common::SignalArgs args)

Definition at line 346 of file Mesh.cpp.

Region& topology ( ) const
inline
Returns
the geometry topology

Definition at line 51 of file Mesh.hpp.

static std::string type_name ( )
inlinestatic

Get the class name.

Definition at line 46 of file Mesh.hpp.

void update_statistics ( )

Definition at line 203 of file Mesh.cpp.

void update_structures ( )

Definition at line 147 of file Mesh.cpp.

void write_mesh ( const common::URI file,
const std::vector< common::URI fields = std::vector<common::URI>() 
)

Definition at line 391 of file Mesh.cpp.

Member Data Documentation

bool m_block_mesh_changed
private

Definition at line 125 of file Mesh.hpp.

std::vector< Handle<Dictionary> > m_dictionaries
private

Definition at line 114 of file Mesh.hpp.

Uint m_dimension
private

Definition at line 108 of file Mesh.hpp.

Uint m_dimensionality
private

Definition at line 110 of file Mesh.hpp.

std::vector< Handle<Entities> > m_elements
private

Definition at line 112 of file Mesh.hpp.

Handle<Dictionary> m_geometry_fields
private

Definition at line 120 of file Mesh.hpp.

Handle<BoundingBox> m_global_bounding_box
private

Definition at line 123 of file Mesh.hpp.

Handle<BoundingBox> m_local_bounding_box
private

Definition at line 122 of file Mesh.hpp.

Handle<MeshMetadata> m_metadata
private

Definition at line 116 of file Mesh.hpp.

Handle<Region> m_topology
private

Definition at line 118 of file Mesh.hpp.


The documentation for this class was generated from the following files:
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