COOLFluiD  Release kernel
COOLFluiD is a Collaborative Simulation Environment (CSE) focused on complex MultiPhysics simulations.
BlockArrays::Implementation Member List

This is the complete list of members for BlockArrays::Implementation, including all inherited members.

add_block(const Table< Uint >::ConstRow &segments, const Uint block_idx, Connectivity &volume_connectivity, Uint &element_idx)BlockArrays::Implementationinline
add_patch(const std::string &name, Elements &patch_elems)BlockArrays::Implementationinline
block_distributionBlockArrays::Implementation
block_gradingsBlockArrays::Implementation
block_listBlockArrays::Implementation
block_meshBlockArrays::Implementation
block_regionsBlockArrays::Implementation
block_subdivisionsBlockArrays::Implementation
blocksBlockArrays::Implementation
build_block_layer(const Uint block_idx, const Uint direction, const std::vector< Uint > &transverse_directions, const std::vector< Uint > &output_block_layer, const std::vector< Uint > &added_blocks, std::set< Uint > &recursed_blocks)BlockArrays::Implementationinline
build_block_layer(const Uint direction, const Uint start_direction, const std::vector< Uint > &transverse_directions, const Uint partition, BlockLayer &layer)BlockArrays::Implementationinline
check_handle(const Handle< T > &h, const std::string &signal_name, const std::string &description)BlockArrays::Implementationinline
create_blocks()BlockArrays::Implementationinline
create_nodes_distribution(const Uint nb_procs, const Uint rank)BlockArrays::Implementationinline
create_partitioning_data()BlockArrays::Implementationinline
default_shell_connectivityBlockArrays::Implementation
face_connectivityBlockArrays::Implementation
fill_block_coordinates_2d(Table< Real > &mesh_coords, const Uint block_idx)BlockArrays::Implementationinline
fill_block_coordinates_3d(Table< Real > &mesh_coords, const Uint block_idx)BlockArrays::Implementationinline
ghost_counterBlockArrays::Implementation
global_to_localBlockArrays::Implementation
IndexMapT typedefBlockArrays::Implementation
local_nodes_beginBlockArrays::Implementation
local_nodes_endBlockArrays::Implementation
nodes_distBlockArrays::Implementation
partition_blocks(const Uint nb_partitions, const Uint direction)BlockArrays::Implementationinline
patch_mapBlockArrays::Implementation
patchesBlockArrays::Implementation
PatchMapT typedefBlockArrays::Implementation
pointsBlockArrays::Implementation
to_local(const Uint gid)BlockArrays::Implementationinline
trigger_block_distribution()BlockArrays::Implementationinline
trigger_block_regions()BlockArrays::Implementationinline
update_blocks(const BlocksPartitioning &blocks_partitioning)BlockArrays::Implementationinline
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