add_block(const Table< Uint >::ConstRow &segments, const Uint block_idx, Connectivity &volume_connectivity, Uint &element_idx) | BlockArrays::Implementation | inline |
add_patch(const std::string &name, Elements &patch_elems) | BlockArrays::Implementation | inline |
block_distribution | BlockArrays::Implementation | |
block_gradings | BlockArrays::Implementation | |
block_list | BlockArrays::Implementation | |
block_mesh | BlockArrays::Implementation | |
block_regions | BlockArrays::Implementation | |
block_subdivisions | BlockArrays::Implementation | |
blocks | BlockArrays::Implementation | |
build_block_layer(const Uint block_idx, const Uint direction, const std::vector< Uint > &transverse_directions, const std::vector< Uint > &output_block_layer, const std::vector< Uint > &added_blocks, std::set< Uint > &recursed_blocks) | BlockArrays::Implementation | inline |
build_block_layer(const Uint direction, const Uint start_direction, const std::vector< Uint > &transverse_directions, const Uint partition, BlockLayer &layer) | BlockArrays::Implementation | inline |
check_handle(const Handle< T > &h, const std::string &signal_name, const std::string &description) | BlockArrays::Implementation | inline |
create_blocks() | BlockArrays::Implementation | inline |
create_nodes_distribution(const Uint nb_procs, const Uint rank) | BlockArrays::Implementation | inline |
create_partitioning_data() | BlockArrays::Implementation | inline |
default_shell_connectivity | BlockArrays::Implementation | |
face_connectivity | BlockArrays::Implementation | |
fill_block_coordinates_2d(Table< Real > &mesh_coords, const Uint block_idx) | BlockArrays::Implementation | inline |
fill_block_coordinates_3d(Table< Real > &mesh_coords, const Uint block_idx) | BlockArrays::Implementation | inline |
ghost_counter | BlockArrays::Implementation | |
global_to_local | BlockArrays::Implementation | |
IndexMapT typedef | BlockArrays::Implementation | |
local_nodes_begin | BlockArrays::Implementation | |
local_nodes_end | BlockArrays::Implementation | |
nodes_dist | BlockArrays::Implementation | |
partition_blocks(const Uint nb_partitions, const Uint direction) | BlockArrays::Implementation | inline |
patch_map | BlockArrays::Implementation | |
patches | BlockArrays::Implementation | |
PatchMapT typedef | BlockArrays::Implementation | |
points | BlockArrays::Implementation | |
to_local(const Uint gid) | BlockArrays::Implementation | inline |
trigger_block_distribution() | BlockArrays::Implementation | inline |
trigger_block_regions() | BlockArrays::Implementation | inline |
update_blocks(const BlocksPartitioning &blocks_partitioning) | BlockArrays::Implementation | inline |