COOLFluiD
Release kernel
COOLFluiD is a Collaborative Simulation Environment (CSE) focused on complex MultiPhysics simulations.
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#include <NPlugins.hpp>
Inherits CNode.
Public Member Functions | |
NPlugins (const std::string &name) | |
virtual | ~NPlugins () |
template<typename LIB > | |
Handle< NPlugin > | register_plugin () |
template<typename LIB > | |
bool | is_registered_plugin () |
template<typename LIB > | |
Handle< NPlugin > | plugin () |
virtual QString | tool_tip () const |
Public Member Functions inherited from CNode | |
CNode (const std::string &name, const QString &component_type, Type type) | |
std::string | derived_type_name () const |
Component::derived_type_name implementation. More... | |
QString | component_type () const |
Handle< CNode > | child (Uint index) |
bool | is_local_component () const |
Type | type () const |
bool | is_root () |
void | set_properties (const common::SignalArgs &node) |
void | set_signals (const common::SignalArgs &node) |
void | modify_options (const QMap< QString, QString > &options) |
Modifies options. More... | |
void | list_options (QList< boost::shared_ptr< common::Option > > &list) |
void | list_properties (QMap< QString, QString > &props) |
void | list_signals (QList< ActionInfo > &actions) |
template<class TYPE > | |
Handle< const TYPE > | castTo () const |
template<class TYPE > | |
Handle< TYPE > | castTo () |
void | connect_notifier (QObject *reciever, const char *signal, const char *slot) |
void | add_node (boost::shared_ptr< CNode > node) |
Adds a sub-node. More... | |
void | remove_node (const QString &node_name) |
Removes a sub-node. More... | |
CNodeNotifier * | notifier () const |
void | list_child_paths (QStringList &list, bool recursive, bool client_node=true) const |
Lists all children paths in a string list. More... | |
void | request_signal_signature (const QString &name) |
void | local_signature (const QString &name, common::SignalArgs &node) |
Retrieves the signature of a local signal. More... | |
void | finish_setup () |
virtual void | about_to_be_removed () |
void | reply_update_tree (common::SignalArgs &node) |
void | reply_configure (common::SignalArgs &node) |
void | reply_list_content (common::SignalArgs &node) |
void | reply_signal_signature (common::SignalArgs &node) |
Method called when the server replies to a signal. More... | |
Public Member Functions inherited from Component | |
Component (const std::string &name) | |
virtual | ~Component () |
Virtual destructor. More... | |
const std::string & | name () const |
Access the name of the component. More... | |
void | rename (const std::string &name) |
Rename the component. More... | |
URI | uri () const |
Construct the full path. More... | |
void | complete_path (URI &path) const |
Handle< Component > | access_component (const URI &path) const |
Handle< Component > | access_component_checked (const URI &path) |
Handle< Component const > | access_component_checked (const URI &path) const |
Handle< Component > | handle () |
Get a handle to the component. More... | |
Handle< Component const > | handle () const |
template<typename ComponentT > | |
Handle< ComponentT > | handle () |
template<typename ComponentT > | |
Handle< ComponentT const > | handle () const |
Handle< Component > | parent () const |
Handle< Component const > | root () const |
Handle< Component > | root () |
Handle< Component > | get_child (const std::string &name) |
Handle< Component const > | get_child (const std::string &name) const |
Handle< Component > | get_child_checked (const std::string &name) |
Handle< Component const > | get_child_checked (const std::string &name) const |
Handle< Component > | create_component (const std::string &name, const std::string &builder) |
Build a (sub)component of this component using the extended type_name of the component. More... | |
template<typename T > | |
Handle< T > | create_component (const std::string &name) |
Create a (sub)component of this component automatically cast to the specified type. More... | |
template<typename T > | |
Handle< T > | create_static_component (const std::string &name) |
Create a static "always there" subcomponent. More... | |
Component & | add_component (const boost::shared_ptr< Component > &subcomp) |
Add the passed component as a subcomponent. More... | |
void | add_link (Component &linked_component) |
boost::shared_ptr< Component > | remove_component (const std::string &name) |
Remove a (sub)component of this component. More... | |
boost::shared_ptr< Component > | remove_component (Component &subcomp) |
Remove a (sub)component of this component. More... | |
void | clear () |
Remove all sub-components of this component, except for the static ones. More... | |
void | move_to (Component &to_parent) |
std::string | tree (bool basic_mode=false, Uint depth=0, Uint recursion_level=0) const |
std::string | info (const std::string &what=std::string("cospt")) const |
size_t | count_children () const |
PropertyList & | properties () |
const PropertyList & | properties () const |
OptionList & | options () |
const OptionList & | options () const |
void | reset_options () |
Reset all options to their default value. More... | |
void | configure_option_recursively (const std::string &optname, const boost::any &val) |
Component & | mark_basic () |
marks this component as basic. More... | |
template<typename ComponentT > | |
void | put_components (std::vector< boost::shared_ptr< ComponentT > > &vec, const bool recurse) |
template<typename ComponentT > | |
void | put_components (std::vector< boost::shared_ptr< ComponentT const > > &vec, const bool recurse) const |
template<> | |
void | put_components (std::vector< boost::shared_ptr< Component > > &vec, const bool recurse) |
template<> | |
void | put_components (std::vector< boost::shared_ptr< Component const > > &vec, const bool recurse) const |
Component::iterator | begin () |
The begin iterator for a range containing Components. More... | |
Component::iterator | end () |
The end iterator for a range containing Components. More... | |
Component::const_iterator | begin () const |
The begin iterator for a range containing Components (const version) More... | |
Component::const_iterator | end () const |
The end iterator for a range containing Components (const version) More... | |
Component::iterator | recursive_begin () |
The begin iterator for a recursive range containing Components. More... | |
Component::iterator | recursive_end () |
The end iterator for a recursive range containing Components. More... | |
Component::const_iterator | recursive_begin () const |
The begin iterator for a recursive range containing Components (const version) More... | |
Component::const_iterator | recursive_end () const |
The end iterator for a recursive range containing Components (const version) More... | |
template<typename T > | |
Handle< T > | create_component (const std::string &name, const std::string &builder) |
Create a component using the reduced builder name. More... | |
void | signal_configure (SignalArgs &args) |
configures all the options on this class More... | |
void | signal_create_component (SignalArgs &args) |
creates a component from this component More... | |
void | signal_delete_component (SignalArgs &args) |
delete this component More... | |
void | signal_move_component (SignalArgs &args) |
moves a component from this component to another More... | |
void | signal_list_tree (SignalArgs &args) const |
lists the sub components and puts them on the xml_tree More... | |
void | signal_list_tree_recursive (SignalArgs &args) const |
prints tree recursively More... | |
void | signal_list_properties (SignalArgs &args) const |
lists the properties of this component More... | |
void | signal_list_options (SignalArgs &args) const |
lists the properties of this component More... | |
void | signal_list_options_recursive (SignalArgs &args) const |
prints all options recursive More... | |
void | signal_list_signals (SignalArgs &args) const |
lists the signals of this component More... | |
void | signal_list_signals_recursive (SignalArgs &args) const |
prints all signals recursive More... | |
void | signal_print_info (SignalArgs &args) const |
gets info on this component More... | |
void | signal_print_tree (SignalArgs &args) const |
signal to print the tree More... | |
void | signature_print_tree (SignalArgs &args) const |
signature to signal_print_tree More... | |
void | signal_rename_component (SignalArgs &args) |
renames this component More... | |
void | signal_save_tree (SignalArgs &args) |
dumps the tree to a file More... | |
void | signal_list_content (SignalArgs &args) |
gives information about this component such as options, signals, ... More... | |
void | signal_signature (SignalArgs &args) |
Gives a signal signature, if any. More... | |
void | signature_create_component (SignalArgs &args) |
void | signature_rename_component (SignalArgs &args) |
void | signature_move_component (SignalArgs &args) |
void | signal_store_timings (SignalArgs &args) |
Signal to store the timings (if enabled) into properties, i.e. for readout from python or the GUI. More... | |
void | signal_clear (SignalArgs &args) |
Signal to remove all sub-components. More... | |
void | signal_reset_options (SignalArgs &args) |
Signal to set all options to their default value. More... | |
void | signal_add_tag (SignalArgs &args) |
Signal to add a tag. More... | |
void | signature_add_tag (SignalArgs &args) |
Public Member Functions inherited from SignalHandler | |
~SignalHandler () | |
const storage_t & | signal_list () const |
SignalPtr | signal (const SignalID &sname) |
SignalCPtr | signal (const SignalID &sname) const |
SignalRet | call_signal (const SignalID &sname, SignalArgs &sinput) |
Calls the signal by providing its name and input. More... | |
SignalRet | call_signal (const SignalID &sname, std::vector< std::string > &sinput) |
Calls the signal by providing its name and input. More... | |
bool | signal_exists (const SignalID &sname) const |
Checks if a signal exists or not. More... | |
Signal & | regist_signal (const SignalID &sname) |
Regist signal. More... | |
void | unregist_signal (const SignalID &sname) |
Unregist signal. More... | |
Public Member Functions inherited from ConnectionManager | |
~ConnectionManager () | |
destructor closes all connections More... | |
Connection * | connection (const std::string &name) |
Connection * | manage_connection (const std::string &name) |
manages a connection (creates if necessary) More... | |
Public Member Functions inherited from TaggedObject | |
TaggedObject () | |
Constructor. More... | |
bool | has_tag (const std::string &tag) const |
void | add_tag (const std::string &tag) |
std::vector< std::string > | get_tags () const |
void | remove_tag (const std::string &tag) |
Static Public Member Functions | |
static Handle< NPlugins > | global () |
Static Public Member Functions inherited from CNode | |
static std::string | type_name () |
static boost::shared_ptr< CNode > | create_from_xml (common::XML::XmlNode node) |
Creates an object tree from a given node. More... | |
Static Public Member Functions inherited from Component | |
static std::string | type_name () |
Get the class name. More... | |
Protected Member Functions | |
virtual void | disable_local_signals (QMap< QString, bool > &localSignals) const |
Protected Member Functions inherited from CNode | |
virtual void | setup_finished () |
Protected Member Functions inherited from Component | |
Component & | add_static_component (const boost::shared_ptr< Component > &subcomp) |
Add a static (sub)component of this component. More... | |
void | raise_tree_updated_event () |
raise event that the path has changed More... | |
Additional Inherited Members | |
Public Types inherited from CNode | |
enum | Type { STANDARD_NODE = 0, LOCAL_NODE = 1, DEBUG_NODE = 2 } |
Defines the sub-node types. More... | |
Public Types inherited from Component | |
typedef ComponentIterator< Component > | iterator |
type of the iterator to Component More... | |
typedef ComponentIterator< Component const > | const_iterator |
type of the iterator to constant Component More... | |
Public Types inherited from SignalHandler | |
typedef std::vector< SignalPtr > | storage_t |
storage type for signals More... | |
Public Attributes inherited from SignalHandler | |
storage_t | m_signals |
storage of the signals More... | |
Protected Attributes inherited from CNode | |
CNodeNotifier * | m_notifier |
This internal notifier. More... | |
QStringList | m_local_signals |
Lists the names of the local signals. More... | |
QMutex * | m_mutex |
bool | m_content_listed |
bool | m_listing_content |
bool | m_is_root |
QList< ActionInfo > | m_action_sigs |
List of signals that can be remotely executed. More... | |
Definition at line 26 of file NPlugins.hpp.
NPlugins | ( | const std::string & | name | ) |
Definition at line 24 of file NPlugins.cpp.
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virtual |
Definition at line 36 of file NPlugins.cpp.
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inlineprotectedvirtual |
Disables the local signals that need to.
local_signals | Map of local signals. The map is pre-initialiazed before calling this function with all local signals and the value set to true . |
Implements CNode.
Definition at line 70 of file NPlugins.hpp.
Definition at line 50 of file NPlugins.cpp.
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inline |
Definition at line 53 of file NPlugins.hpp.
Definition at line 59 of file NPlugins.hpp.
Definition at line 40 of file NPlugins.hpp.
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virtual |
Gives the node tooltip.
Implements CNode.
Definition at line 43 of file NPlugins.cpp.
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