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COOLFluiD is a Collaborative Simulation Environment (CSE) focused on complex MultiPhysics simulations.
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ContinuousDictionary Class Reference

#include <ContinuousDictionary.hpp>

Inherits Dictionary.

Public Member Functions

 ContinuousDictionary (const std::string &name)
 
virtual ~ContinuousDictionary ()
 Virtual destructor. More...
 
virtual void rebuild_spaces_from_geometry ()
 
virtual void rebuild_node_to_element_connectivity ()
 
- Public Member Functions inherited from Dictionary
 Dictionary (const std::string &name)
 
virtual ~Dictionary ()
 Virtual destructor. More...
 
Fieldcreate_field (const std::string &name, const Uint cols)
 Create a new field in this group. More...
 
Fieldcreate_field (const std::string &name, const VarType var_type=SCALAR)
 Create a new field in this group. More...
 
Fieldcreate_field (const std::string &name, const std::string &variables_description)
 Create a new field in this group. More...
 
Fieldcreate_field (const std::string &name, math::VariablesDescriptor &variables_descriptor)
 Create a new field in this group. More...
 
Uint size () const
 Number of rows of contained fields. More...
 
void resize (const Uint size)
 Resize the contained fields. More...
 
const Spacespace (const Entities &entities) const
 Return the space of given entities. More...
 
const Handle< Space const > & space (const Handle< Entities const > &entities) const
 Return the space of given entities. More...
 
common::List< Uint > & glb_idx ()
 Return the global index of every field row. More...
 
const common::List< Uint > & glb_idx () const
 Return the global index of every field row. More...
 
common::List< Uint > & rank ()
 Return the rank of every field row. More...
 
const common::List< Uint > & rank () const
 Return the rank of every field row. More...
 
const GlbToLocTglb_to_loc () const
 Return a mapping between global and local indices. More...
 
const common::DynTable< SpaceElem > & connectivity () const
 Node to space-element connectivity. More...
 
common::PE::CommPatterncomm_pattern ()
 Return the comm pattern valid for this field group. Created based on the glb_idx and rank if it didn't exist already. More...
 
bool is_ghost (const Uint idx) const
 Check if a field row is owned by this rank. More...
 
bool check_sanity (std::vector< std::string > &messages) const
 Check if all fields are compatible. More...
 
bool check_sanity () const
 
const std::vector< Handle< Entities > > & entities_range () const
 
const std::vector< Handle< Space > > & spaces () const
 
Fieldfield (const std::string &name)
 
const Fieldcoordinates () const
 
Fieldcoordinates ()
 
const std::vector< Handle< Field > > & fields () const
 
common::DynTable< Uint > & glb_elem_connectivity ()
 
void signal_create_field (common::SignalArgs &node)
 
void signature_create_field (common::SignalArgs &node)
 
bool defined_for_entities (const Handle< Entities const > &entities) const
 
void add_space (const Handle< Space > &space)
 
void update_structures ()
 
bool continuous () const
 
bool discontinuous () const
 
void rebuild_map_glb_to_loc ()
 
void build ()
 
- Public Member Functions inherited from Component
 Component (const std::string &name)
 
virtual ~Component ()
 Virtual destructor. More...
 
const std::string & name () const
 Access the name of the component. More...
 
void rename (const std::string &name)
 Rename the component. More...
 
URI uri () const
 Construct the full path. More...
 
void complete_path (URI &path) const
 
Handle< Componentaccess_component (const URI &path) const
 
Handle< Componentaccess_component_checked (const URI &path)
 
Handle< Component const > access_component_checked (const URI &path) const
 
Handle< Componenthandle ()
 Get a handle to the component. More...
 
Handle< Component const > handle () const
 
template<typename ComponentT >
Handle< ComponentT > handle ()
 
template<typename ComponentT >
Handle< ComponentT const > handle () const
 
Handle< Componentparent () const
 
Handle< Component const > root () const
 
Handle< Componentroot ()
 
Handle< Componentget_child (const std::string &name)
 
Handle< Component const > get_child (const std::string &name) const
 
Handle< Componentget_child_checked (const std::string &name)
 
Handle< Component const > get_child_checked (const std::string &name) const
 
Handle< Componentcreate_component (const std::string &name, const std::string &builder)
 Build a (sub)component of this component using the extended type_name of the component. More...
 
template<typename T >
Handle< T > create_component (const std::string &name)
 Create a (sub)component of this component automatically cast to the specified type. More...
 
template<typename T >
Handle< T > create_static_component (const std::string &name)
 Create a static "always there" subcomponent. More...
 
Componentadd_component (const boost::shared_ptr< Component > &subcomp)
 Add the passed component as a subcomponent. More...
 
void add_link (Component &linked_component)
 
boost::shared_ptr< Componentremove_component (const std::string &name)
 Remove a (sub)component of this component. More...
 
boost::shared_ptr< Componentremove_component (Component &subcomp)
 Remove a (sub)component of this component. More...
 
void clear ()
 Remove all sub-components of this component, except for the static ones. More...
 
void move_to (Component &to_parent)
 
std::string tree (bool basic_mode=false, Uint depth=0, Uint recursion_level=0) const
 
std::string info (const std::string &what=std::string("cospt")) const
 
size_t count_children () const
 
virtual std::string derived_type_name () const =0
 
PropertyListproperties ()
 
const PropertyListproperties () const
 
OptionListoptions ()
 
const OptionListoptions () const
 
void reset_options ()
 Reset all options to their default value. More...
 
void configure_option_recursively (const std::string &optname, const boost::any &val)
 
Componentmark_basic ()
 marks this component as basic. More...
 
template<typename ComponentT >
void put_components (std::vector< boost::shared_ptr< ComponentT > > &vec, const bool recurse)
 
template<typename ComponentT >
void put_components (std::vector< boost::shared_ptr< ComponentT const > > &vec, const bool recurse) const
 
template<>
void put_components (std::vector< boost::shared_ptr< Component > > &vec, const bool recurse)
 
template<>
void put_components (std::vector< boost::shared_ptr< Component const > > &vec, const bool recurse) const
 
Component::iterator begin ()
 The begin iterator for a range containing Components. More...
 
Component::iterator end ()
 The end iterator for a range containing Components. More...
 
Component::const_iterator begin () const
 The begin iterator for a range containing Components (const version) More...
 
Component::const_iterator end () const
 The end iterator for a range containing Components (const version) More...
 
Component::iterator recursive_begin ()
 The begin iterator for a recursive range containing Components. More...
 
Component::iterator recursive_end ()
 The end iterator for a recursive range containing Components. More...
 
Component::const_iterator recursive_begin () const
 The begin iterator for a recursive range containing Components (const version) More...
 
Component::const_iterator recursive_end () const
 The end iterator for a recursive range containing Components (const version) More...
 
template<typename T >
Handle< T > create_component (const std::string &name, const std::string &builder)
 Create a component using the reduced builder name. More...
 
void signal_configure (SignalArgs &args)
 configures all the options on this class More...
 
void signal_create_component (SignalArgs &args)
 creates a component from this component More...
 
void signal_delete_component (SignalArgs &args)
 delete this component More...
 
void signal_move_component (SignalArgs &args)
 moves a component from this component to another More...
 
void signal_list_tree (SignalArgs &args) const
 lists the sub components and puts them on the xml_tree More...
 
void signal_list_tree_recursive (SignalArgs &args) const
 prints tree recursively More...
 
void signal_list_properties (SignalArgs &args) const
 lists the properties of this component More...
 
void signal_list_options (SignalArgs &args) const
 lists the properties of this component More...
 
void signal_list_options_recursive (SignalArgs &args) const
 prints all options recursive More...
 
void signal_list_signals (SignalArgs &args) const
 lists the signals of this component More...
 
void signal_list_signals_recursive (SignalArgs &args) const
 prints all signals recursive More...
 
void signal_print_info (SignalArgs &args) const
 gets info on this component More...
 
void signal_print_tree (SignalArgs &args) const
 signal to print the tree More...
 
void signature_print_tree (SignalArgs &args) const
 signature to signal_print_tree More...
 
void signal_rename_component (SignalArgs &args)
 renames this component More...
 
void signal_save_tree (SignalArgs &args)
 dumps the tree to a file More...
 
void signal_list_content (SignalArgs &args)
 gives information about this component such as options, signals, ... More...
 
void signal_signature (SignalArgs &args)
 Gives a signal signature, if any. More...
 
void signature_create_component (SignalArgs &args)
 
void signature_rename_component (SignalArgs &args)
 
void signature_move_component (SignalArgs &args)
 
void signal_store_timings (SignalArgs &args)
 Signal to store the timings (if enabled) into properties, i.e. for readout from python or the GUI. More...
 
void signal_clear (SignalArgs &args)
 Signal to remove all sub-components. More...
 
void signal_reset_options (SignalArgs &args)
 Signal to set all options to their default value. More...
 
void signal_add_tag (SignalArgs &args)
 Signal to add a tag. More...
 
void signature_add_tag (SignalArgs &args)
 
- Public Member Functions inherited from SignalHandler
 ~SignalHandler ()
 
const storage_tsignal_list () const
 
SignalPtr signal (const SignalID &sname)
 
SignalCPtr signal (const SignalID &sname) const
 
SignalRet call_signal (const SignalID &sname, SignalArgs &sinput)
 Calls the signal by providing its name and input. More...
 
SignalRet call_signal (const SignalID &sname, std::vector< std::string > &sinput)
 Calls the signal by providing its name and input. More...
 
bool signal_exists (const SignalID &sname) const
 Checks if a signal exists or not. More...
 
Signalregist_signal (const SignalID &sname)
 Regist signal. More...
 
void unregist_signal (const SignalID &sname)
 Unregist signal. More...
 
- Public Member Functions inherited from ConnectionManager
 ~ConnectionManager ()
 destructor closes all connections More...
 
Connectionconnection (const std::string &name)
 
Connectionmanage_connection (const std::string &name)
 manages a connection (creates if necessary) More...
 
- Public Member Functions inherited from TaggedObject
 TaggedObject ()
 Constructor. More...
 
bool has_tag (const std::string &tag) const
 
void add_tag (const std::string &tag)
 
std::vector< std::string > get_tags () const
 
void remove_tag (const std::string &tag)
 

Static Public Member Functions

static std::string type_name ()
 Get the class name. More...
 
- Static Public Member Functions inherited from Dictionary
static std::string type_name ()
 Get the class name. More...
 
- Static Public Member Functions inherited from Component
static std::string type_name ()
 Get the class name. More...
 

Additional Inherited Members

- Public Types inherited from Dictionary
typedef common::Map< boost::uint64_t, UintGlbToLocT
 Type for the mapping from global to local IDs. More...
 
- Public Types inherited from Component
typedef ComponentIterator< Componentiterator
 type of the iterator to Component More...
 
typedef ComponentIterator< Component const > const_iterator
 type of the iterator to constant Component More...
 
- Public Types inherited from SignalHandler
typedef std::vector< SignalPtrstorage_t
 storage type for signals More...
 
- Public Attributes inherited from SignalHandler
storage_t m_signals
 storage of the signals More...
 
- Protected Member Functions inherited from Dictionary
bool has_coordinates () const
 
Fieldcreate_coordinates ()
 
- Protected Member Functions inherited from Component
Componentadd_static_component (const boost::shared_ptr< Component > &subcomp)
 Add a static (sub)component of this component. More...
 
void raise_tree_updated_event ()
 raise event that the path has changed More...
 
- Protected Attributes inherited from Dictionary
Handle< common::List< Uint > > m_glb_idx
 
Handle< common::List< Uint > > m_rank
 
Handle< Fieldm_coordinates
 
Handle< common::DynTable< Uint > > m_glb_elem_connectivity
 
Handle< common::PE::CommPatternm_comm_pattern
 
Handle< GlbToLocTm_glb_to_loc
 
bool m_is_continuous
 
Handle< common::DynTable< SpaceElem > > m_connectivity
 Connectivity with the element of the space. More...
 

Detailed Description

Component that holds Fields of the same type (topology and space)

Author
Willem Deconinck

Definition at line 20 of file ContinuousDictionary.hpp.

Constructor & Destructor Documentation

ContinuousDictionary ( const std::string &  name)

Contructor

Parameters
nameof the component

Definition at line 51 of file ContinuousDictionary.cpp.

~ContinuousDictionary ( )
virtual

Virtual destructor.

Definition at line 58 of file ContinuousDictionary.cpp.

Member Function Documentation

void rebuild_node_to_element_connectivity ( )
virtual

Implements Dictionary.

Definition at line 310 of file ContinuousDictionary.cpp.

void rebuild_spaces_from_geometry ( )
virtual
Note
This is a function only for non-geometry spaces.

Implements Dictionary.

Definition at line 64 of file ContinuousDictionary.cpp.

static std::string type_name ( )
inlinestatic

Get the class name.

Definition at line 25 of file ContinuousDictionary.hpp.


The documentation for this class was generated from the following files:
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