COOLFluiD
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COOLFluiD is a Collaborative Simulation Environment (CSE) focused on complex MultiPhysics simulations.
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This is the complete list of members for LinearAdv3D, including all inherited members.
access_component(const URI &path) const | Component | |
access_component_checked(const URI &path) | Component | |
access_component_checked(const URI &path) const | Component | |
add_component(const boost::shared_ptr< Component > &subcomp) | Component | |
add_link(Component &linked_component) | Component | |
add_static_component(const boost::shared_ptr< Component > &subcomp) | Component | protected |
add_tag(const std::string &tag) | TaggedObject | |
begin() | Component | |
begin() const | Component | |
call_signal(const SignalID &sname, SignalArgs &sinput) | SignalHandler | |
call_signal(const SignalID &sname, std::vector< std::string > &sinput) | SignalHandler | |
clear() | Component | |
complete_path(URI &path) const | Component | |
Component(const std::string &name) | Component | |
compute_properties(const CV &coord, const SV &sol, const GM &grad_vars, MODEL::Properties &p) | LinearAdv3D | inlinestatic |
VariablesT< LinearAdv3D >::compute_properties(const RealVector &coord, const RealVector &sol, const RealMatrix &grad_sol, physics::Properties &p) | VariablesT< LinearAdv3D > | inlinevirtual |
compute_variables(const MODEL::Properties &p, VectorT &vars) | LinearAdv3D | inlinestatic |
VariablesT< LinearAdv3D >::compute_variables(const physics::Properties &p, RealVector &vars) | VariablesT< LinearAdv3D > | inlinevirtual |
configure_option_recursively(const std::string &optname, const boost::any &val) | Component | |
connection(const std::string &name) | ConnectionManager | |
const_iterator typedef | Component | |
count_children() const | Component | |
create_component(const std::string &name, const std::string &builder) | Component | |
create_component(const std::string &name) | Component | inline |
create_component(const std::string &name, const std::string &builder) | Component | |
create_static_component(const std::string &name) | Component | inline |
derived_type_name() const =0 | Component | pure virtual |
description() | VariablesT< LinearAdv3D > | inlinevirtual |
end() | Component | |
end() const | Component | |
flux(const MODEL::Properties &p, FM &flux) | LinearAdv3D | inlinestatic |
flux(const MODEL::Properties &p, const GV &direction, FM &flux) | LinearAdv3D | inlinestatic |
VariablesT< LinearAdv3D >::flux(const physics::Properties &p, RealMatrix &flux) | VariablesT< LinearAdv3D > | inlinevirtual |
VariablesT< LinearAdv3D >::flux(const physics::Properties &p, const RealVector &direction, RealVector &flux) | VariablesT< LinearAdv3D > | inlinevirtual |
flux_jacobian_eigen_structure(const MODEL::Properties &p, const GV &direction, EM &Rv, EM &Lv, EV &Dv) | LinearAdv3D | inlinestatic |
VariablesT< LinearAdv3D >::flux_jacobian_eigen_structure(const physics::Properties &p, const RealVector &direction, RealMatrix &Rv, RealMatrix &Lv, RealVector &evalues) | VariablesT< LinearAdv3D > | inlinevirtual |
flux_jacobian_eigen_values(const MODEL::Properties &p, const GV &direction, EV &Dv) | LinearAdv3D | inlinestatic |
flux_jacobian_eigen_values(const MODEL::Properties &p, const GV &direction, EV &Dv, OP &op) | LinearAdv3D | inlinestatic |
VariablesT< LinearAdv3D >::flux_jacobian_eigen_values(const physics::Properties &p, const RealVector &direction, RealVector &evalues) | VariablesT< LinearAdv3D > | inlinevirtual |
VariablesT< LinearAdv3D >::flux_jacobian_eigen_values(const physics::Properties &p, const RealVector &direction, RealVector &evalues, UnaryRealOp &op) | VariablesT< LinearAdv3D > | inlinevirtual |
get_child(const std::string &name) | Component | |
get_child(const std::string &name) const | Component | |
get_child_checked(const std::string &name) | Component | |
get_child_checked(const std::string &name) const | Component | |
get_tags() const | TaggedObject | |
handle() | Component | inline |
handle() const | Component | inline |
handle() | Component | inline |
handle() const | Component | inline |
has_tag(const std::string &tag) const | TaggedObject | |
info(const std::string &what=std::string("cospt")) const | Component | |
iterator typedef | Component | |
LinearAdv3D(const std::string &name) | LinearAdv3D | |
m_signals | SignalHandler | |
manage_connection(const std::string &name) | ConnectionManager | |
mark_basic() | Component | |
MODEL typedef | LinearAdv3D | |
move_to(Component &to_parent) | Component | |
name() const | Component | inline |
options() | Component | |
options() const | Component | |
parent() const | Component | |
properties() | Component | |
properties() const | Component | |
put_components(std::vector< boost::shared_ptr< ComponentT > > &vec, const bool recurse) | Component | inline |
put_components(std::vector< boost::shared_ptr< ComponentT const > > &vec, const bool recurse) const | Component | |
put_components(std::vector< boost::shared_ptr< Component > > &vec, const bool recurse) | Component | inline |
put_components(std::vector< boost::shared_ptr< Component const > > &vec, const bool recurse) const | Component | inline |
raise_tree_updated_event() | Component | protected |
recursive_begin() | Component | |
recursive_begin() const | Component | |
recursive_end() | Component | |
recursive_end() const | Component | |
regist_signal(const SignalID &sname) | SignalHandler | |
remove_component(const std::string &name) | Component | |
remove_component(Component &subcomp) | Component | |
remove_tag(const std::string &tag) | TaggedObject | |
rename(const std::string &name) | Component | |
reset_options() | Component | |
residual(const MODEL::Properties &p, JM flux_jacob[], RV &res) | LinearAdv3D | inlinestatic |
VariablesT< LinearAdv3D >::residual(const physics::Properties &p, RealMatrix flux_jacob[], RealVector &res) | VariablesT< LinearAdv3D > | inlinevirtual |
root() const | Component | |
root() | Component | |
signal(const SignalID &sname) | SignalHandler | |
signal(const SignalID &sname) const | SignalHandler | |
signal_add_tag(SignalArgs &args) | Component | |
signal_clear(SignalArgs &args) | Component | |
signal_configure(SignalArgs &args) | Component | |
signal_create_component(SignalArgs &args) | Component | |
signal_delete_component(SignalArgs &args) | Component | |
signal_exists(const SignalID &sname) const | SignalHandler | |
signal_list() const | SignalHandler | |
signal_list_content(SignalArgs &args) | Component | |
signal_list_options(SignalArgs &args) const | Component | |
signal_list_options_recursive(SignalArgs &args) const | Component | |
signal_list_properties(SignalArgs &args) const | Component | |
signal_list_signals(SignalArgs &args) const | Component | |
signal_list_signals_recursive(SignalArgs &args) const | Component | |
signal_list_tree(SignalArgs &args) const | Component | |
signal_list_tree_recursive(SignalArgs &args) const | Component | |
signal_move_component(SignalArgs &args) | Component | |
signal_print_info(SignalArgs &args) const | Component | |
signal_print_tree(SignalArgs &args) const | Component | |
signal_rename_component(SignalArgs &args) | Component | |
signal_reset_options(SignalArgs &args) | Component | |
signal_save_tree(SignalArgs &args) | Component | |
signal_signature(SignalArgs &args) | Component | |
signal_store_timings(SignalArgs &args) | Component | |
signature_add_tag(SignalArgs &args) | Component | |
signature_create_component(SignalArgs &args) | Component | |
signature_move_component(SignalArgs &args) | Component | |
signature_print_tree(SignalArgs &args) const | Component | |
signature_rename_component(SignalArgs &args) | Component | |
cf3::storage_t typedef | SignalHandler | |
TaggedObject() | TaggedObject | |
tree(bool basic_mode=false, Uint depth=0, Uint recursion_level=0) const | Component | |
type() const | VariablesT< LinearAdv3D > | inlinevirtual |
type_name() | LinearAdv3D | inlinestatic |
U enum value | LinearAdv3D | |
unregist_signal(const SignalID &sname) | SignalHandler | |
uri() const | Component | |
Variables(const std::string &name) | Variables | |
VariablesT(const std::string &name) | VariablesT< LinearAdv3D > | inline |
~Component() | Component | virtual |
~ConnectionManager() | ConnectionManager | |
~LinearAdv3D() | LinearAdv3D | virtual |
~SignalHandler() | SignalHandler | |
~Variables() | Variables | virtual |
~VariablesT() | VariablesT< LinearAdv3D > | inlinevirtual |
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