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COOLFluiD is a Collaborative Simulation Environment (CSE) focused on complex MultiPhysics simulations.
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Interpolator Class Reference

Interpolator component delegating interpolation to a PointInterpolator strategy. More...

#include <Interpolator.hpp>

Inherits AInterpolator.

Inherited by InterpolatorT< POINTINTERPOLATOR >.

Public Member Functions

 Interpolator (const std::string &name)
 
virtual ~Interpolator ()
 Virtual destructor. More...
 
virtual void interpolate_vars (const Field &source_field, const common::Table< Real > &target_coords, common::Table< Real > &target, const std::vector< Uint > &source_vars, const std::vector< Uint > &target_vars)
 Interpolate specified variables from a source field to a target table. More...
 
- Public Member Functions inherited from AInterpolator
 AInterpolator (const std::string &name)
 
virtual ~AInterpolator ()
 Virtual destructor. More...
 
void interpolate_vars (const Field &source_field, Field &target_field, const std::vector< Uint > &source_vars, const std::vector< Uint > &target_vars)
 Interpolate specified variables from a source field to a target field. More...
 
void interpolate (const Field &source_field, Field &target_field)
 Interpolate from a field to another field. More...
 
void interpolate (const Field &source_field, const common::Table< Real > &target_coords, common::Table< Real > &target)
 Interpolate from a field to a table. More...
 
void signal_interpolate (common::SignalArgs &node)
 
void signature_interpolate (common::SignalArgs &node)
 
- Public Member Functions inherited from Component
 Component (const std::string &name)
 
virtual ~Component ()
 Virtual destructor. More...
 
const std::string & name () const
 Access the name of the component. More...
 
void rename (const std::string &name)
 Rename the component. More...
 
URI uri () const
 Construct the full path. More...
 
void complete_path (URI &path) const
 
Handle< Componentaccess_component (const URI &path) const
 
Handle< Componentaccess_component_checked (const URI &path)
 
Handle< Component const > access_component_checked (const URI &path) const
 
Handle< Componenthandle ()
 Get a handle to the component. More...
 
Handle< Component const > handle () const
 
template<typename ComponentT >
Handle< ComponentT > handle ()
 
template<typename ComponentT >
Handle< ComponentT const > handle () const
 
Handle< Componentparent () const
 
Handle< Component const > root () const
 
Handle< Componentroot ()
 
Handle< Componentget_child (const std::string &name)
 
Handle< Component const > get_child (const std::string &name) const
 
Handle< Componentget_child_checked (const std::string &name)
 
Handle< Component const > get_child_checked (const std::string &name) const
 
Handle< Componentcreate_component (const std::string &name, const std::string &builder)
 Build a (sub)component of this component using the extended type_name of the component. More...
 
template<typename T >
Handle< T > create_component (const std::string &name)
 Create a (sub)component of this component automatically cast to the specified type. More...
 
template<typename T >
Handle< T > create_static_component (const std::string &name)
 Create a static "always there" subcomponent. More...
 
Componentadd_component (const boost::shared_ptr< Component > &subcomp)
 Add the passed component as a subcomponent. More...
 
void add_link (Component &linked_component)
 
boost::shared_ptr< Componentremove_component (const std::string &name)
 Remove a (sub)component of this component. More...
 
boost::shared_ptr< Componentremove_component (Component &subcomp)
 Remove a (sub)component of this component. More...
 
void clear ()
 Remove all sub-components of this component, except for the static ones. More...
 
void move_to (Component &to_parent)
 
std::string tree (bool basic_mode=false, Uint depth=0, Uint recursion_level=0) const
 
std::string info (const std::string &what=std::string("cospt")) const
 
size_t count_children () const
 
virtual std::string derived_type_name () const =0
 
PropertyListproperties ()
 
const PropertyListproperties () const
 
OptionListoptions ()
 
const OptionListoptions () const
 
void reset_options ()
 Reset all options to their default value. More...
 
void configure_option_recursively (const std::string &optname, const boost::any &val)
 
Componentmark_basic ()
 marks this component as basic. More...
 
template<typename ComponentT >
void put_components (std::vector< boost::shared_ptr< ComponentT > > &vec, const bool recurse)
 
template<typename ComponentT >
void put_components (std::vector< boost::shared_ptr< ComponentT const > > &vec, const bool recurse) const
 
template<>
void put_components (std::vector< boost::shared_ptr< Component > > &vec, const bool recurse)
 
template<>
void put_components (std::vector< boost::shared_ptr< Component const > > &vec, const bool recurse) const
 
Component::iterator begin ()
 The begin iterator for a range containing Components. More...
 
Component::iterator end ()
 The end iterator for a range containing Components. More...
 
Component::const_iterator begin () const
 The begin iterator for a range containing Components (const version) More...
 
Component::const_iterator end () const
 The end iterator for a range containing Components (const version) More...
 
Component::iterator recursive_begin ()
 The begin iterator for a recursive range containing Components. More...
 
Component::iterator recursive_end ()
 The end iterator for a recursive range containing Components. More...
 
Component::const_iterator recursive_begin () const
 The begin iterator for a recursive range containing Components (const version) More...
 
Component::const_iterator recursive_end () const
 The end iterator for a recursive range containing Components (const version) More...
 
template<typename T >
Handle< T > create_component (const std::string &name, const std::string &builder)
 Create a component using the reduced builder name. More...
 
void signal_configure (SignalArgs &args)
 configures all the options on this class More...
 
void signal_create_component (SignalArgs &args)
 creates a component from this component More...
 
void signal_delete_component (SignalArgs &args)
 delete this component More...
 
void signal_move_component (SignalArgs &args)
 moves a component from this component to another More...
 
void signal_list_tree (SignalArgs &args) const
 lists the sub components and puts them on the xml_tree More...
 
void signal_list_tree_recursive (SignalArgs &args) const
 prints tree recursively More...
 
void signal_list_properties (SignalArgs &args) const
 lists the properties of this component More...
 
void signal_list_options (SignalArgs &args) const
 lists the properties of this component More...
 
void signal_list_options_recursive (SignalArgs &args) const
 prints all options recursive More...
 
void signal_list_signals (SignalArgs &args) const
 lists the signals of this component More...
 
void signal_list_signals_recursive (SignalArgs &args) const
 prints all signals recursive More...
 
void signal_print_info (SignalArgs &args) const
 gets info on this component More...
 
void signal_print_tree (SignalArgs &args) const
 signal to print the tree More...
 
void signature_print_tree (SignalArgs &args) const
 signature to signal_print_tree More...
 
void signal_rename_component (SignalArgs &args)
 renames this component More...
 
void signal_save_tree (SignalArgs &args)
 dumps the tree to a file More...
 
void signal_list_content (SignalArgs &args)
 gives information about this component such as options, signals, ... More...
 
void signal_signature (SignalArgs &args)
 Gives a signal signature, if any. More...
 
void signature_create_component (SignalArgs &args)
 
void signature_rename_component (SignalArgs &args)
 
void signature_move_component (SignalArgs &args)
 
void signal_store_timings (SignalArgs &args)
 Signal to store the timings (if enabled) into properties, i.e. for readout from python or the GUI. More...
 
void signal_clear (SignalArgs &args)
 Signal to remove all sub-components. More...
 
void signal_reset_options (SignalArgs &args)
 Signal to set all options to their default value. More...
 
void signal_add_tag (SignalArgs &args)
 Signal to add a tag. More...
 
void signature_add_tag (SignalArgs &args)
 
- Public Member Functions inherited from SignalHandler
 ~SignalHandler ()
 
const storage_tsignal_list () const
 
SignalPtr signal (const SignalID &sname)
 
SignalCPtr signal (const SignalID &sname) const
 
SignalRet call_signal (const SignalID &sname, SignalArgs &sinput)
 Calls the signal by providing its name and input. More...
 
SignalRet call_signal (const SignalID &sname, std::vector< std::string > &sinput)
 Calls the signal by providing its name and input. More...
 
bool signal_exists (const SignalID &sname) const
 Checks if a signal exists or not. More...
 
Signalregist_signal (const SignalID &sname)
 Regist signal. More...
 
void unregist_signal (const SignalID &sname)
 Unregist signal. More...
 
- Public Member Functions inherited from ConnectionManager
 ~ConnectionManager ()
 destructor closes all connections More...
 
Connectionconnection (const std::string &name)
 
Connectionmanage_connection (const std::string &name)
 manages a connection (creates if necessary) More...
 
- Public Member Functions inherited from TaggedObject
 TaggedObject ()
 Constructor. More...
 
bool has_tag (const std::string &tag) const
 
void add_tag (const std::string &tag)
 
std::vector< std::string > get_tags () const
 
void remove_tag (const std::string &tag)
 

Static Public Member Functions

static std::string type_name ()
 Get the class name. More...
 
- Static Public Member Functions inherited from AInterpolator
static std::string type_name ()
 Get the class name. More...
 
- Static Public Member Functions inherited from Component
static std::string type_name ()
 Get the class name. More...
 

Protected Attributes

Handle< APointInterpolatorm_point_interpolator
 The strategy to interpolate one coordinate. More...
 

Private Member Functions

void store (const Dictionary &dict, const common::Table< Real > &target_coords)
 
void stored_interpolation (const Field &source_field, common::Table< Real > &target)
 
void unstored_interpolation (const Field &source_field, const common::Table< Real > &target_coords, common::Table< Real > &target)
 

Private Attributes

Handle< Dictionary const > m_dict
 
Uint m_source_dict_size
 
common::URI m_source_dict_uri
 
Uint m_target_size
 
Handle< common::Table< Real > const > m_table
 
std::vector< int > m_proc
 
std::vector< std::vector< Uint > > m_expect_recv
 
std::vector< std::vector< SpaceElem > > m_stored_element
 
std::vector< std::vector< std::vector< SpaceElem > > > m_stored_stencil
 
std::vector< std::vector< std::vector< Uint > > > m_stored_source_field_points
 
std::vector< std::vector< std::vector< Real > > > m_stored_source_field_weights
 
std::vector< Uintm_source_vars
 
std::vector< Uintm_target_vars
 

Additional Inherited Members

- Public Types inherited from Component
typedef ComponentIterator< Componentiterator
 type of the iterator to Component More...
 
typedef ComponentIterator< Component const > const_iterator
 type of the iterator to constant Component More...
 
- Public Types inherited from SignalHandler
typedef std::vector< SignalPtrstorage_t
 storage type for signals More...
 
- Public Attributes inherited from SignalHandler
storage_t m_signals
 storage of the signals More...
 
- Protected Member Functions inherited from Component
Componentadd_static_component (const boost::shared_ptr< Component > &subcomp)
 Add a static (sub)component of this component. More...
 
void raise_tree_updated_event ()
 raise event that the path has changed More...
 

Detailed Description

Interpolator component delegating interpolation to a PointInterpolator strategy.

Allows to interpolate from one field to another field or table. Note that the other field or table does not have to be in the same mesh as the source, depending on concrete implementations The interpolation also works with parallel distributed fields. Interpolation is delegated to the processor that has the necessary source values.

Author
Willem Deconinck

Definition at line 31 of file Interpolator.hpp.

Constructor & Destructor Documentation

Interpolator ( const std::string &  name)

Contructor

Parameters
nameof the component

Definition at line 38 of file Interpolator.cpp.

virtual ~Interpolator ( )
inlinevirtual

Virtual destructor.

Definition at line 40 of file Interpolator.hpp.

Member Function Documentation

void interpolate_vars ( const Field source_field,
const common::Table< Real > &  target_coords,
common::Table< Real > &  target,
const std::vector< Uint > &  source_vars,
const std::vector< Uint > &  target_vars 
)
virtual

Interpolate specified variables from a source field to a target table.

The source_field and target_field don't have to have identical variable numbering, or even the amount of variables. A mapping from source_vars to target_vars must be given as arguments. The source_vars and target_vars arguments contain absolute indices, meaning a vector variable in 3D must be given by 3 indices.

Parameters
[in]source_fieldField to interpolate from
[in]target_coordsTable with coordinates to interpolate to
[out]targetTable to interpolate to
[in]source_varsVariable indices from source_field to interpolate from
[in]target_varsVariables in target_field to interpolate to

Implements AInterpolator.

Definition at line 382 of file Interpolator.cpp.

void store ( const Dictionary dict,
const common::Table< Real > &  target_coords 
)
private

Definition at line 84 of file Interpolator.cpp.

void stored_interpolation ( const Field source_field,
common::Table< Real > &  target 
)
private

Definition at line 216 of file Interpolator.cpp.

static std::string type_name ( )
inlinestatic

Get the class name.

Definition at line 43 of file Interpolator.hpp.

void unstored_interpolation ( const Field source_field,
const common::Table< Real > &  target_coords,
common::Table< Real > &  target 
)
private

Definition at line 275 of file Interpolator.cpp.

Member Data Documentation

Handle<Dictionary const> m_dict
private

Definition at line 72 of file Interpolator.hpp.

std::vector< std::vector< Uint > > m_expect_recv
private

Definition at line 81 of file Interpolator.hpp.

Handle<APointInterpolator> m_point_interpolator
protected

The strategy to interpolate one coordinate.

Definition at line 68 of file Interpolator.hpp.

std::vector< int > m_proc
private

Definition at line 80 of file Interpolator.hpp.

Uint m_source_dict_size
private

Definition at line 73 of file Interpolator.hpp.

common::URI m_source_dict_uri
private

Definition at line 74 of file Interpolator.hpp.

std::vector<Uint> m_source_vars
private

Definition at line 88 of file Interpolator.hpp.

std::vector< std::vector< SpaceElem > > m_stored_element
private

Definition at line 82 of file Interpolator.hpp.

std::vector< std::vector< std::vector<Uint> > > m_stored_source_field_points
private

Definition at line 84 of file Interpolator.hpp.

std::vector< std::vector< std::vector<Real> > > m_stored_source_field_weights
private

Definition at line 85 of file Interpolator.hpp.

std::vector< std::vector< std::vector<SpaceElem> > > m_stored_stencil
private

Definition at line 83 of file Interpolator.hpp.

Handle<common::Table<Real> const> m_table
private

Definition at line 77 of file Interpolator.hpp.

Uint m_target_size
private

Definition at line 75 of file Interpolator.hpp.

std::vector<Uint> m_target_vars
private

Definition at line 89 of file Interpolator.hpp.


The documentation for this class was generated from the following files:
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