COOLFluiD
Release kernel
COOLFluiD is a Collaborative Simulation Environment (CSE) focused on complex MultiPhysics simulations.
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#include <EmptyLSSVector.hpp>
Inherits Vector.
Public Member Functions | |
INDIVIDUAL ACCESS | |
void | set_value (const Uint irow, const Real value) |
Set value at given location in the matrix. More... | |
void | add_value (const Uint irow, const Real value) |
Add value at given location in the matrix. More... | |
void | get_value (const Uint irow, Real &value) |
Get value at given location in the matrix. More... | |
void | set_value (const Uint iblockrow, const Uint ieq, const Real value) |
Set value at given location in the matrix. More... | |
void | add_value (const Uint iblockrow, const Uint ieq, const Real value) |
Add value at given location in the matrix. More... | |
void | get_value (const Uint iblockrow, const Uint ieq, Real &value) |
Get value at given location in the matrix. More... | |
EFFICCIENT ACCESS | |
void | set_rhs_values (const BlockAccumulator &values) |
Set a list of values to rhs. More... | |
void | add_rhs_values (const BlockAccumulator &values) |
Add a list of values to rhs. More... | |
void | get_rhs_values (BlockAccumulator &values) |
Get a list of values from rhs. More... | |
void | set_sol_values (const BlockAccumulator &values) |
Set a list of values to sol. More... | |
void | add_sol_values (const BlockAccumulator &values) |
Add a list of values to sol. More... | |
void | get_sol_values (BlockAccumulator &values) |
Get a list of values from sol. More... | |
void | reset (Real reset_to=0.) |
Reset Vector. More... | |
void | get (boost::multi_array< Real, 2 > &data) |
Copies the contents out of the LSS::Vector to table. More... | |
void | set (boost::multi_array< Real, 2 > &data) |
Copies the contents of the table into the LSS::Vector. More... | |
MISCELLANEOUS | |
void | print (common::LogStream &stream) |
Print to wherever. More... | |
void | print (std::ostream &stream) |
Print to wherever. More... | |
void | print (const std::string &filename, std::ios_base::openmode mode=std::ios_base::out) |
Print to file given by filename. More... | |
void | print_native (std::ostream &stream) |
Use the native printing functionality of the vector implementation. More... | |
const bool | is_created () |
Accessor to the state of create. More... | |
const Uint | neq () |
Accessor to the number of equations. More... | |
const Uint | blockrow_size () |
Accessor to the number of block rows. More... | |
void | clone_to (Vector &other) |
Clone this vector into another one. More... | |
void | assign (const Vector &source) |
Assign from another vector. More... | |
void | update (const Vector &source, const Real alpha=1.) |
void | scale (const Real alpha) |
void | sync () |
Update any stored ghost nodes. More... | |
virtual void | read_native (const common::URI &filename, const std::string type="") |
Read a vector in the native file format. More... | |
TEST ONLY | |
virtual void | debug_data (std::vector< Real > &values) |
Public Member Functions inherited from Vector | |
Vector (const std::string &name) | |
Default constructor. More... | |
Public Member Functions inherited from Component | |
Component (const std::string &name) | |
virtual | ~Component () |
Virtual destructor. More... | |
const std::string & | name () const |
Access the name of the component. More... | |
void | rename (const std::string &name) |
Rename the component. More... | |
URI | uri () const |
Construct the full path. More... | |
void | complete_path (URI &path) const |
Handle< Component > | access_component (const URI &path) const |
Handle< Component > | access_component_checked (const URI &path) |
Handle< Component const > | access_component_checked (const URI &path) const |
Handle< Component > | handle () |
Get a handle to the component. More... | |
Handle< Component const > | handle () const |
template<typename ComponentT > | |
Handle< ComponentT > | handle () |
template<typename ComponentT > | |
Handle< ComponentT const > | handle () const |
Handle< Component > | parent () const |
Handle< Component const > | root () const |
Handle< Component > | root () |
Handle< Component > | get_child (const std::string &name) |
Handle< Component const > | get_child (const std::string &name) const |
Handle< Component > | get_child_checked (const std::string &name) |
Handle< Component const > | get_child_checked (const std::string &name) const |
Handle< Component > | create_component (const std::string &name, const std::string &builder) |
Build a (sub)component of this component using the extended type_name of the component. More... | |
template<typename T > | |
Handle< T > | create_component (const std::string &name) |
Create a (sub)component of this component automatically cast to the specified type. More... | |
template<typename T > | |
Handle< T > | create_static_component (const std::string &name) |
Create a static "always there" subcomponent. More... | |
Component & | add_component (const boost::shared_ptr< Component > &subcomp) |
Add the passed component as a subcomponent. More... | |
void | add_link (Component &linked_component) |
boost::shared_ptr< Component > | remove_component (const std::string &name) |
Remove a (sub)component of this component. More... | |
boost::shared_ptr< Component > | remove_component (Component &subcomp) |
Remove a (sub)component of this component. More... | |
void | clear () |
Remove all sub-components of this component, except for the static ones. More... | |
void | move_to (Component &to_parent) |
std::string | tree (bool basic_mode=false, Uint depth=0, Uint recursion_level=0) const |
std::string | info (const std::string &what=std::string("cospt")) const |
size_t | count_children () const |
virtual std::string | derived_type_name () const =0 |
PropertyList & | properties () |
const PropertyList & | properties () const |
OptionList & | options () |
const OptionList & | options () const |
void | reset_options () |
Reset all options to their default value. More... | |
void | configure_option_recursively (const std::string &optname, const boost::any &val) |
Component & | mark_basic () |
marks this component as basic. More... | |
template<typename ComponentT > | |
void | put_components (std::vector< boost::shared_ptr< ComponentT > > &vec, const bool recurse) |
template<typename ComponentT > | |
void | put_components (std::vector< boost::shared_ptr< ComponentT const > > &vec, const bool recurse) const |
template<> | |
void | put_components (std::vector< boost::shared_ptr< Component > > &vec, const bool recurse) |
template<> | |
void | put_components (std::vector< boost::shared_ptr< Component const > > &vec, const bool recurse) const |
Component::iterator | begin () |
The begin iterator for a range containing Components. More... | |
Component::iterator | end () |
The end iterator for a range containing Components. More... | |
Component::const_iterator | begin () const |
The begin iterator for a range containing Components (const version) More... | |
Component::const_iterator | end () const |
The end iterator for a range containing Components (const version) More... | |
Component::iterator | recursive_begin () |
The begin iterator for a recursive range containing Components. More... | |
Component::iterator | recursive_end () |
The end iterator for a recursive range containing Components. More... | |
Component::const_iterator | recursive_begin () const |
The begin iterator for a recursive range containing Components (const version) More... | |
Component::const_iterator | recursive_end () const |
The end iterator for a recursive range containing Components (const version) More... | |
template<typename T > | |
Handle< T > | create_component (const std::string &name, const std::string &builder) |
Create a component using the reduced builder name. More... | |
void | signal_configure (SignalArgs &args) |
configures all the options on this class More... | |
void | signal_create_component (SignalArgs &args) |
creates a component from this component More... | |
void | signal_delete_component (SignalArgs &args) |
delete this component More... | |
void | signal_move_component (SignalArgs &args) |
moves a component from this component to another More... | |
void | signal_list_tree (SignalArgs &args) const |
lists the sub components and puts them on the xml_tree More... | |
void | signal_list_tree_recursive (SignalArgs &args) const |
prints tree recursively More... | |
void | signal_list_properties (SignalArgs &args) const |
lists the properties of this component More... | |
void | signal_list_options (SignalArgs &args) const |
lists the properties of this component More... | |
void | signal_list_options_recursive (SignalArgs &args) const |
prints all options recursive More... | |
void | signal_list_signals (SignalArgs &args) const |
lists the signals of this component More... | |
void | signal_list_signals_recursive (SignalArgs &args) const |
prints all signals recursive More... | |
void | signal_print_info (SignalArgs &args) const |
gets info on this component More... | |
void | signal_print_tree (SignalArgs &args) const |
signal to print the tree More... | |
void | signature_print_tree (SignalArgs &args) const |
signature to signal_print_tree More... | |
void | signal_rename_component (SignalArgs &args) |
renames this component More... | |
void | signal_save_tree (SignalArgs &args) |
dumps the tree to a file More... | |
void | signal_list_content (SignalArgs &args) |
gives information about this component such as options, signals, ... More... | |
void | signal_signature (SignalArgs &args) |
Gives a signal signature, if any. More... | |
void | signature_create_component (SignalArgs &args) |
void | signature_rename_component (SignalArgs &args) |
void | signature_move_component (SignalArgs &args) |
void | signal_store_timings (SignalArgs &args) |
Signal to store the timings (if enabled) into properties, i.e. for readout from python or the GUI. More... | |
void | signal_clear (SignalArgs &args) |
Signal to remove all sub-components. More... | |
void | signal_reset_options (SignalArgs &args) |
Signal to set all options to their default value. More... | |
void | signal_add_tag (SignalArgs &args) |
Signal to add a tag. More... | |
void | signature_add_tag (SignalArgs &args) |
Public Member Functions inherited from SignalHandler | |
~SignalHandler () | |
const storage_t & | signal_list () const |
SignalPtr | signal (const SignalID &sname) |
SignalCPtr | signal (const SignalID &sname) const |
SignalRet | call_signal (const SignalID &sname, SignalArgs &sinput) |
Calls the signal by providing its name and input. More... | |
SignalRet | call_signal (const SignalID &sname, std::vector< std::string > &sinput) |
Calls the signal by providing its name and input. More... | |
bool | signal_exists (const SignalID &sname) const |
Checks if a signal exists or not. More... | |
Signal & | regist_signal (const SignalID &sname) |
Regist signal. More... | |
void | unregist_signal (const SignalID &sname) |
Unregist signal. More... | |
Public Member Functions inherited from ConnectionManager | |
~ConnectionManager () | |
destructor closes all connections More... | |
Connection * | connection (const std::string &name) |
Connection * | manage_connection (const std::string &name) |
manages a connection (creates if necessary) More... | |
Public Member Functions inherited from TaggedObject | |
TaggedObject () | |
Constructor. More... | |
bool | has_tag (const std::string &tag) const |
void | add_tag (const std::string &tag) |
std::vector< std::string > | get_tags () const |
void | remove_tag (const std::string &tag) |
Private Attributes | |
bool | m_is_created |
state of creation More... | |
Uint | m_neq |
number of equations More... | |
Uint | m_blockrow_size |
number of block columns More... | |
CREATION, DESTRUCTION AND COMPONENT SYSTEM | |
static std::string | type_name () |
name of the type More... | |
const std::string | solvertype () |
Accessor to solver type. More... | |
EmptyLSSVector (const std::string &name) | |
Default constructor. More... | |
void | create (common::PE::CommPattern &cp, Uint neq, const std::vector< Uint > &periodic_links_nodes=std::vector< Uint >(), const std::vector< bool > &periodic_links_active=std::vector< bool >()) |
Setup sparsity structure. More... | |
void | create_blocked (common::PE::CommPattern &cp, const VariablesDescriptor &vars, const std::vector< Uint > &periodic_links_nodes=std::vector< Uint >(), const std::vector< bool > &periodic_links_active=std::vector< bool >()) |
Vector is split up keeping entries related to the same variable continuously. More... | |
void | destroy () |
Deallocate underlying data. More... | |
Additional Inherited Members | |
Public Types inherited from Component | |
typedef ComponentIterator< Component > | iterator |
type of the iterator to Component More... | |
typedef ComponentIterator< Component const > | const_iterator |
type of the iterator to constant Component More... | |
Public Types inherited from SignalHandler | |
typedef std::vector< SignalPtr > | storage_t |
storage type for signals More... | |
Static Public Member Functions inherited from Vector | |
static std::string | type_name () |
name of the type More... | |
Static Public Member Functions inherited from Component | |
static std::string | type_name () |
Get the class name. More... | |
Public Attributes inherited from SignalHandler | |
storage_t | m_signals |
storage of the signals More... | |
Protected Member Functions inherited from Component | |
Component & | add_static_component (const boost::shared_ptr< Component > &subcomp) |
Add a static (sub)component of this component. More... | |
void | raise_tree_updated_event () |
raise event that the path has changed More... | |
Definition at line 39 of file EmptyLSSVector.hpp.
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inline |
Default constructor.
Definition at line 52 of file EmptyLSSVector.hpp.
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inlinevirtual |
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inlinevirtual |
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inlinevirtual |
Add value at given location in the matrix.
Implements Vector.
Definition at line 95 of file EmptyLSSVector.hpp.
Add value at given location in the matrix.
Implements Vector.
Definition at line 104 of file EmptyLSSVector.hpp.
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inlinevirtual |
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inlinevirtual |
Accessor to the number of block rows.
Implements Vector.
Definition at line 177 of file EmptyLSSVector.hpp.
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inlinevirtual |
Clone this vector into another one.
Implements Vector.
Definition at line 179 of file EmptyLSSVector.hpp.
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inlinevirtual |
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inlinevirtual |
Vector is split up keeping entries related to the same variable continuously.
Implements Vector.
Definition at line 68 of file EmptyLSSVector.hpp.
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inlinevirtual |
exports the vector into big linear array
Implements Vector.
Definition at line 198 of file EmptyLSSVector.hpp.
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inlinevirtual |
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inlinevirtual |
Copies the contents out of the LSS::Vector to table.
Implements Vector.
Definition at line 136 of file EmptyLSSVector.hpp.
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inlinevirtual |
Get a list of values from rhs.
Implements Vector.
Definition at line 121 of file EmptyLSSVector.hpp.
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inlinevirtual |
Get a list of values from sol.
Implements Vector.
Definition at line 130 of file EmptyLSSVector.hpp.
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inlinevirtual |
Get value at given location in the matrix.
Implements Vector.
Definition at line 98 of file EmptyLSSVector.hpp.
Get value at given location in the matrix.
Implements Vector.
Definition at line 107 of file EmptyLSSVector.hpp.
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inlinevirtual |
Accessor to the state of create.
Implements Vector.
Definition at line 171 of file EmptyLSSVector.hpp.
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inlinevirtual |
Accessor to the number of equations.
Implements Vector.
Definition at line 174 of file EmptyLSSVector.hpp.
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inlinevirtual |
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inlinevirtual |
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inlinevirtual |
Print to file given by filename.
Implements Vector.
Definition at line 166 of file EmptyLSSVector.hpp.
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inlinevirtual |
Use the native printing functionality of the vector implementation.
Implements Vector.
Definition at line 168 of file EmptyLSSVector.hpp.
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inlinevirtual |
Read a vector in the native file format.
Implements Vector.
Definition at line 189 of file EmptyLSSVector.hpp.
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inlinevirtual |
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inlinevirtual |
Scale the vector in-place with the given scalar this *= alpha
Implements Vector.
Definition at line 185 of file EmptyLSSVector.hpp.
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inlinevirtual |
Copies the contents of the table into the LSS::Vector.
Implements Vector.
Definition at line 147 of file EmptyLSSVector.hpp.
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inlinevirtual |
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inlinevirtual |
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inlinevirtual |
Set value at given location in the matrix.
Implements Vector.
Definition at line 92 of file EmptyLSSVector.hpp.
Set value at given location in the matrix.
Implements Vector.
Definition at line 101 of file EmptyLSSVector.hpp.
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inlinevirtual |
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inlinevirtual |
Update any stored ghost nodes.
Implements Vector.
Definition at line 187 of file EmptyLSSVector.hpp.
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inlinestatic |
name of the type
Definition at line 46 of file EmptyLSSVector.hpp.
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inlinevirtual |
Update this vector with a scalar multiplication of the target vector; i.e.: this += alpha*source
Implements Vector.
Definition at line 183 of file EmptyLSSVector.hpp.
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private |
number of block columns
Definition at line 211 of file EmptyLSSVector.hpp.
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private |
state of creation
Definition at line 205 of file EmptyLSSVector.hpp.
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private |
number of equations
Definition at line 208 of file EmptyLSSVector.hpp.
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