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COOLFluiD is a Collaborative Simulation Environment (CSE) focused on complex MultiPhysics simulations.
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EmptyLSSVector Class Reference

#include <EmptyLSSVector.hpp>

Inherits Vector.

Public Member Functions

INDIVIDUAL ACCESS
void set_value (const Uint irow, const Real value)
 Set value at given location in the matrix. More...
 
void add_value (const Uint irow, const Real value)
 Add value at given location in the matrix. More...
 
void get_value (const Uint irow, Real &value)
 Get value at given location in the matrix. More...
 
void set_value (const Uint iblockrow, const Uint ieq, const Real value)
 Set value at given location in the matrix. More...
 
void add_value (const Uint iblockrow, const Uint ieq, const Real value)
 Add value at given location in the matrix. More...
 
void get_value (const Uint iblockrow, const Uint ieq, Real &value)
 Get value at given location in the matrix. More...
 
EFFICCIENT ACCESS
void set_rhs_values (const BlockAccumulator &values)
 Set a list of values to rhs. More...
 
void add_rhs_values (const BlockAccumulator &values)
 Add a list of values to rhs. More...
 
void get_rhs_values (BlockAccumulator &values)
 Get a list of values from rhs. More...
 
void set_sol_values (const BlockAccumulator &values)
 Set a list of values to sol. More...
 
void add_sol_values (const BlockAccumulator &values)
 Add a list of values to sol. More...
 
void get_sol_values (BlockAccumulator &values)
 Get a list of values from sol. More...
 
void reset (Real reset_to=0.)
 Reset Vector. More...
 
void get (boost::multi_array< Real, 2 > &data)
 Copies the contents out of the LSS::Vector to table. More...
 
void set (boost::multi_array< Real, 2 > &data)
 Copies the contents of the table into the LSS::Vector. More...
 
MISCELLANEOUS
void print (common::LogStream &stream)
 Print to wherever. More...
 
void print (std::ostream &stream)
 Print to wherever. More...
 
void print (const std::string &filename, std::ios_base::openmode mode=std::ios_base::out)
 Print to file given by filename. More...
 
void print_native (std::ostream &stream)
 Use the native printing functionality of the vector implementation. More...
 
const bool is_created ()
 Accessor to the state of create. More...
 
const Uint neq ()
 Accessor to the number of equations. More...
 
const Uint blockrow_size ()
 Accessor to the number of block rows. More...
 
void clone_to (Vector &other)
 Clone this vector into another one. More...
 
void assign (const Vector &source)
 Assign from another vector. More...
 
void update (const Vector &source, const Real alpha=1.)
 
void scale (const Real alpha)
 
void sync ()
 Update any stored ghost nodes. More...
 
virtual void read_native (const common::URI &filename, const std::string type="")
 Read a vector in the native file format. More...
 
TEST ONLY
virtual void debug_data (std::vector< Real > &values)
 
- Public Member Functions inherited from Vector
 Vector (const std::string &name)
 Default constructor. More...
 
- Public Member Functions inherited from Component
 Component (const std::string &name)
 
virtual ~Component ()
 Virtual destructor. More...
 
const std::string & name () const
 Access the name of the component. More...
 
void rename (const std::string &name)
 Rename the component. More...
 
URI uri () const
 Construct the full path. More...
 
void complete_path (URI &path) const
 
Handle< Componentaccess_component (const URI &path) const
 
Handle< Componentaccess_component_checked (const URI &path)
 
Handle< Component const > access_component_checked (const URI &path) const
 
Handle< Componenthandle ()
 Get a handle to the component. More...
 
Handle< Component const > handle () const
 
template<typename ComponentT >
Handle< ComponentT > handle ()
 
template<typename ComponentT >
Handle< ComponentT const > handle () const
 
Handle< Componentparent () const
 
Handle< Component const > root () const
 
Handle< Componentroot ()
 
Handle< Componentget_child (const std::string &name)
 
Handle< Component const > get_child (const std::string &name) const
 
Handle< Componentget_child_checked (const std::string &name)
 
Handle< Component const > get_child_checked (const std::string &name) const
 
Handle< Componentcreate_component (const std::string &name, const std::string &builder)
 Build a (sub)component of this component using the extended type_name of the component. More...
 
template<typename T >
Handle< T > create_component (const std::string &name)
 Create a (sub)component of this component automatically cast to the specified type. More...
 
template<typename T >
Handle< T > create_static_component (const std::string &name)
 Create a static "always there" subcomponent. More...
 
Componentadd_component (const boost::shared_ptr< Component > &subcomp)
 Add the passed component as a subcomponent. More...
 
void add_link (Component &linked_component)
 
boost::shared_ptr< Componentremove_component (const std::string &name)
 Remove a (sub)component of this component. More...
 
boost::shared_ptr< Componentremove_component (Component &subcomp)
 Remove a (sub)component of this component. More...
 
void clear ()
 Remove all sub-components of this component, except for the static ones. More...
 
void move_to (Component &to_parent)
 
std::string tree (bool basic_mode=false, Uint depth=0, Uint recursion_level=0) const
 
std::string info (const std::string &what=std::string("cospt")) const
 
size_t count_children () const
 
virtual std::string derived_type_name () const =0
 
PropertyListproperties ()
 
const PropertyListproperties () const
 
OptionListoptions ()
 
const OptionListoptions () const
 
void reset_options ()
 Reset all options to their default value. More...
 
void configure_option_recursively (const std::string &optname, const boost::any &val)
 
Componentmark_basic ()
 marks this component as basic. More...
 
template<typename ComponentT >
void put_components (std::vector< boost::shared_ptr< ComponentT > > &vec, const bool recurse)
 
template<typename ComponentT >
void put_components (std::vector< boost::shared_ptr< ComponentT const > > &vec, const bool recurse) const
 
template<>
void put_components (std::vector< boost::shared_ptr< Component > > &vec, const bool recurse)
 
template<>
void put_components (std::vector< boost::shared_ptr< Component const > > &vec, const bool recurse) const
 
Component::iterator begin ()
 The begin iterator for a range containing Components. More...
 
Component::iterator end ()
 The end iterator for a range containing Components. More...
 
Component::const_iterator begin () const
 The begin iterator for a range containing Components (const version) More...
 
Component::const_iterator end () const
 The end iterator for a range containing Components (const version) More...
 
Component::iterator recursive_begin ()
 The begin iterator for a recursive range containing Components. More...
 
Component::iterator recursive_end ()
 The end iterator for a recursive range containing Components. More...
 
Component::const_iterator recursive_begin () const
 The begin iterator for a recursive range containing Components (const version) More...
 
Component::const_iterator recursive_end () const
 The end iterator for a recursive range containing Components (const version) More...
 
template<typename T >
Handle< T > create_component (const std::string &name, const std::string &builder)
 Create a component using the reduced builder name. More...
 
void signal_configure (SignalArgs &args)
 configures all the options on this class More...
 
void signal_create_component (SignalArgs &args)
 creates a component from this component More...
 
void signal_delete_component (SignalArgs &args)
 delete this component More...
 
void signal_move_component (SignalArgs &args)
 moves a component from this component to another More...
 
void signal_list_tree (SignalArgs &args) const
 lists the sub components and puts them on the xml_tree More...
 
void signal_list_tree_recursive (SignalArgs &args) const
 prints tree recursively More...
 
void signal_list_properties (SignalArgs &args) const
 lists the properties of this component More...
 
void signal_list_options (SignalArgs &args) const
 lists the properties of this component More...
 
void signal_list_options_recursive (SignalArgs &args) const
 prints all options recursive More...
 
void signal_list_signals (SignalArgs &args) const
 lists the signals of this component More...
 
void signal_list_signals_recursive (SignalArgs &args) const
 prints all signals recursive More...
 
void signal_print_info (SignalArgs &args) const
 gets info on this component More...
 
void signal_print_tree (SignalArgs &args) const
 signal to print the tree More...
 
void signature_print_tree (SignalArgs &args) const
 signature to signal_print_tree More...
 
void signal_rename_component (SignalArgs &args)
 renames this component More...
 
void signal_save_tree (SignalArgs &args)
 dumps the tree to a file More...
 
void signal_list_content (SignalArgs &args)
 gives information about this component such as options, signals, ... More...
 
void signal_signature (SignalArgs &args)
 Gives a signal signature, if any. More...
 
void signature_create_component (SignalArgs &args)
 
void signature_rename_component (SignalArgs &args)
 
void signature_move_component (SignalArgs &args)
 
void signal_store_timings (SignalArgs &args)
 Signal to store the timings (if enabled) into properties, i.e. for readout from python or the GUI. More...
 
void signal_clear (SignalArgs &args)
 Signal to remove all sub-components. More...
 
void signal_reset_options (SignalArgs &args)
 Signal to set all options to their default value. More...
 
void signal_add_tag (SignalArgs &args)
 Signal to add a tag. More...
 
void signature_add_tag (SignalArgs &args)
 
- Public Member Functions inherited from SignalHandler
 ~SignalHandler ()
 
const storage_tsignal_list () const
 
SignalPtr signal (const SignalID &sname)
 
SignalCPtr signal (const SignalID &sname) const
 
SignalRet call_signal (const SignalID &sname, SignalArgs &sinput)
 Calls the signal by providing its name and input. More...
 
SignalRet call_signal (const SignalID &sname, std::vector< std::string > &sinput)
 Calls the signal by providing its name and input. More...
 
bool signal_exists (const SignalID &sname) const
 Checks if a signal exists or not. More...
 
Signalregist_signal (const SignalID &sname)
 Regist signal. More...
 
void unregist_signal (const SignalID &sname)
 Unregist signal. More...
 
- Public Member Functions inherited from ConnectionManager
 ~ConnectionManager ()
 destructor closes all connections More...
 
Connectionconnection (const std::string &name)
 
Connectionmanage_connection (const std::string &name)
 manages a connection (creates if necessary) More...
 
- Public Member Functions inherited from TaggedObject
 TaggedObject ()
 Constructor. More...
 
bool has_tag (const std::string &tag) const
 
void add_tag (const std::string &tag)
 
std::vector< std::string > get_tags () const
 
void remove_tag (const std::string &tag)
 

Private Attributes

bool m_is_created
 state of creation More...
 
Uint m_neq
 number of equations More...
 
Uint m_blockrow_size
 number of block columns More...
 

CREATION, DESTRUCTION AND COMPONENT SYSTEM

static std::string type_name ()
 name of the type More...
 
const std::string solvertype ()
 Accessor to solver type. More...
 
 EmptyLSSVector (const std::string &name)
 Default constructor. More...
 
void create (common::PE::CommPattern &cp, Uint neq, const std::vector< Uint > &periodic_links_nodes=std::vector< Uint >(), const std::vector< bool > &periodic_links_active=std::vector< bool >())
 Setup sparsity structure. More...
 
void create_blocked (common::PE::CommPattern &cp, const VariablesDescriptor &vars, const std::vector< Uint > &periodic_links_nodes=std::vector< Uint >(), const std::vector< bool > &periodic_links_active=std::vector< bool >())
 Vector is split up keeping entries related to the same variable continuously. More...
 
void destroy ()
 Deallocate underlying data. More...
 

Additional Inherited Members

- Public Types inherited from Component
typedef ComponentIterator< Componentiterator
 type of the iterator to Component More...
 
typedef ComponentIterator< Component const > const_iterator
 type of the iterator to constant Component More...
 
- Public Types inherited from SignalHandler
typedef std::vector< SignalPtrstorage_t
 storage type for signals More...
 
- Static Public Member Functions inherited from Vector
static std::string type_name ()
 name of the type More...
 
- Static Public Member Functions inherited from Component
static std::string type_name ()
 Get the class name. More...
 
- Public Attributes inherited from SignalHandler
storage_t m_signals
 storage of the signals More...
 
- Protected Member Functions inherited from Component
Componentadd_static_component (const boost::shared_ptr< Component > &subcomp)
 Add a static (sub)component of this component. More...
 
void raise_tree_updated_event ()
 raise event that the path has changed More...
 

Detailed Description

Definition at line 39 of file EmptyLSSVector.hpp.

Constructor & Destructor Documentation

EmptyLSSVector ( const std::string &  name)
inline

Default constructor.

Definition at line 52 of file EmptyLSSVector.hpp.

Member Function Documentation

void add_rhs_values ( const BlockAccumulator values)
inlinevirtual

Add a list of values to rhs.

Implements Vector.

Definition at line 118 of file EmptyLSSVector.hpp.

void add_sol_values ( const BlockAccumulator values)
inlinevirtual

Add a list of values to sol.

Implements Vector.

Definition at line 127 of file EmptyLSSVector.hpp.

void add_value ( const Uint  irow,
const Real  value 
)
inlinevirtual

Add value at given location in the matrix.

Implements Vector.

Definition at line 95 of file EmptyLSSVector.hpp.

void add_value ( const Uint  iblockrow,
const Uint  ieq,
const Real  value 
)
inlinevirtual

Add value at given location in the matrix.

Implements Vector.

Definition at line 104 of file EmptyLSSVector.hpp.

void assign ( const Vector source)
inlinevirtual

Assign from another vector.

Implements Vector.

Definition at line 181 of file EmptyLSSVector.hpp.

const Uint blockrow_size ( )
inlinevirtual

Accessor to the number of block rows.

Implements Vector.

Definition at line 177 of file EmptyLSSVector.hpp.

void clone_to ( Vector other)
inlinevirtual

Clone this vector into another one.

Implements Vector.

Definition at line 179 of file EmptyLSSVector.hpp.

void create ( common::PE::CommPattern cp,
Uint  neq,
const std::vector< Uint > &  periodic_links_nodes = std::vector<Uint>(),
const std::vector< bool > &  periodic_links_active = std::vector<bool>() 
)
inlinevirtual

Setup sparsity structure.

Implements Vector.

Definition at line 60 of file EmptyLSSVector.hpp.

void create_blocked ( common::PE::CommPattern cp,
const VariablesDescriptor vars,
const std::vector< Uint > &  periodic_links_nodes = std::vector< Uint >(),
const std::vector< bool > &  periodic_links_active = std::vector< bool >() 
)
inlinevirtual

Vector is split up keeping entries related to the same variable continuously.

Implements Vector.

Definition at line 68 of file EmptyLSSVector.hpp.

virtual void debug_data ( std::vector< Real > &  values)
inlinevirtual

exports the vector into big linear array

Attention
only for debug and utest purposes

Implements Vector.

Definition at line 198 of file EmptyLSSVector.hpp.

void destroy ( )
inlinevirtual

Deallocate underlying data.

Implements Vector.

Definition at line 78 of file EmptyLSSVector.hpp.

void get ( boost::multi_array< Real, 2 > &  data)
inlinevirtual

Copies the contents out of the LSS::Vector to table.

Implements Vector.

Definition at line 136 of file EmptyLSSVector.hpp.

void get_rhs_values ( BlockAccumulator values)
inlinevirtual

Get a list of values from rhs.

Implements Vector.

Definition at line 121 of file EmptyLSSVector.hpp.

void get_sol_values ( BlockAccumulator values)
inlinevirtual

Get a list of values from sol.

Implements Vector.

Definition at line 130 of file EmptyLSSVector.hpp.

void get_value ( const Uint  irow,
Real &  value 
)
inlinevirtual

Get value at given location in the matrix.

Implements Vector.

Definition at line 98 of file EmptyLSSVector.hpp.

void get_value ( const Uint  iblockrow,
const Uint  ieq,
Real &  value 
)
inlinevirtual

Get value at given location in the matrix.

Implements Vector.

Definition at line 107 of file EmptyLSSVector.hpp.

const bool is_created ( )
inlinevirtual

Accessor to the state of create.

Implements Vector.

Definition at line 171 of file EmptyLSSVector.hpp.

const Uint neq ( )
inlinevirtual

Accessor to the number of equations.

Implements Vector.

Definition at line 174 of file EmptyLSSVector.hpp.

void print ( common::LogStream stream)
inlinevirtual

Print to wherever.

Implements Vector.

Definition at line 160 of file EmptyLSSVector.hpp.

void print ( std::ostream &  stream)
inlinevirtual

Print to wherever.

Implements Vector.

Definition at line 163 of file EmptyLSSVector.hpp.

void print ( const std::string &  filename,
std::ios_base::openmode  mode = std::ios_base::out 
)
inlinevirtual

Print to file given by filename.

Implements Vector.

Definition at line 166 of file EmptyLSSVector.hpp.

void print_native ( std::ostream &  stream)
inlinevirtual

Use the native printing functionality of the vector implementation.

Implements Vector.

Definition at line 168 of file EmptyLSSVector.hpp.

virtual void read_native ( const common::URI filename,
const std::string  type = "" 
)
inlinevirtual

Read a vector in the native file format.

Implements Vector.

Definition at line 189 of file EmptyLSSVector.hpp.

void reset ( Real  reset_to = 0.)
inlinevirtual

Reset Vector.

Implements Vector.

Definition at line 133 of file EmptyLSSVector.hpp.

void scale ( const Real  alpha)
inlinevirtual

Scale the vector in-place with the given scalar this *= alpha

Implements Vector.

Definition at line 185 of file EmptyLSSVector.hpp.

void set ( boost::multi_array< Real, 2 > &  data)
inlinevirtual

Copies the contents of the table into the LSS::Vector.

Implements Vector.

Definition at line 147 of file EmptyLSSVector.hpp.

void set_rhs_values ( const BlockAccumulator values)
inlinevirtual

Set a list of values to rhs.

Implements Vector.

Definition at line 115 of file EmptyLSSVector.hpp.

void set_sol_values ( const BlockAccumulator values)
inlinevirtual

Set a list of values to sol.

Implements Vector.

Definition at line 124 of file EmptyLSSVector.hpp.

void set_value ( const Uint  irow,
const Real  value 
)
inlinevirtual

Set value at given location in the matrix.

Implements Vector.

Definition at line 92 of file EmptyLSSVector.hpp.

void set_value ( const Uint  iblockrow,
const Uint  ieq,
const Real  value 
)
inlinevirtual

Set value at given location in the matrix.

Implements Vector.

Definition at line 101 of file EmptyLSSVector.hpp.

const std::string solvertype ( )
inlinevirtual

Accessor to solver type.

Implements Vector.

Definition at line 49 of file EmptyLSSVector.hpp.

void sync ( )
inlinevirtual

Update any stored ghost nodes.

Implements Vector.

Definition at line 187 of file EmptyLSSVector.hpp.

static std::string type_name ( )
inlinestatic

name of the type

Definition at line 46 of file EmptyLSSVector.hpp.

void update ( const Vector source,
const Real  alpha = 1. 
)
inlinevirtual

Update this vector with a scalar multiplication of the target vector; i.e.: this += alpha*source

Implements Vector.

Definition at line 183 of file EmptyLSSVector.hpp.

Member Data Documentation

Uint m_blockrow_size
private

number of block columns

Definition at line 211 of file EmptyLSSVector.hpp.

bool m_is_created
private

state of creation

Definition at line 205 of file EmptyLSSVector.hpp.

Uint m_neq
private

number of equations

Definition at line 208 of file EmptyLSSVector.hpp.


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