COOLFluiD
Release kernel
COOLFluiD is a Collaborative Simulation Environment (CSE) focused on complex MultiPhysics simulations.
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Prowl notifier component More...
#include <Notifier.hpp>
Inherits Component.
Public Types | |
enum | Priority { VERY_LOW =-2, MODERATE =-1, NORMAL =0, HIGH =1, EMERGENCY =2 } |
pointers More... | |
enum | ResponseCodes { SUCCESS =200, BAD_REQUEST =400, NOT_AUTHORIZED =401, NOT_ACCEPTABLE =406, NOT_APPROVED =409, INTERNAL_SERVER_ERROR =500, INVALID_RESPONSE =-1 } |
Prowl response codes More... | |
Public Types inherited from Component | |
typedef ComponentIterator< Component > | iterator |
type of the iterator to Component More... | |
typedef ComponentIterator< Component const > | const_iterator |
type of the iterator to constant Component More... | |
Public Types inherited from SignalHandler | |
typedef std::vector< SignalPtr > | storage_t |
storage type for signals More... | |
Public Member Functions | |
Notifier (const std::string &name) | |
void | notify (const std::string &event, const std::string &description) |
Notify Prowl. More... | |
void | signal_notify (common::SignalArgs &node) |
Signal to notify Prowl. More... | |
void | signature_notify (common::SignalArgs &node) |
signature for the signal_notify() function More... | |
Public Member Functions inherited from Component | |
Component (const std::string &name) | |
virtual | ~Component () |
Virtual destructor. More... | |
const std::string & | name () const |
Access the name of the component. More... | |
void | rename (const std::string &name) |
Rename the component. More... | |
URI | uri () const |
Construct the full path. More... | |
void | complete_path (URI &path) const |
Handle< Component > | access_component (const URI &path) const |
Handle< Component > | access_component_checked (const URI &path) |
Handle< Component const > | access_component_checked (const URI &path) const |
Handle< Component > | handle () |
Get a handle to the component. More... | |
Handle< Component const > | handle () const |
template<typename ComponentT > | |
Handle< ComponentT > | handle () |
template<typename ComponentT > | |
Handle< ComponentT const > | handle () const |
Handle< Component > | parent () const |
Handle< Component const > | root () const |
Handle< Component > | root () |
Handle< Component > | get_child (const std::string &name) |
Handle< Component const > | get_child (const std::string &name) const |
Handle< Component > | get_child_checked (const std::string &name) |
Handle< Component const > | get_child_checked (const std::string &name) const |
Handle< Component > | create_component (const std::string &name, const std::string &builder) |
Build a (sub)component of this component using the extended type_name of the component. More... | |
template<typename T > | |
Handle< T > | create_component (const std::string &name) |
Create a (sub)component of this component automatically cast to the specified type. More... | |
template<typename T > | |
Handle< T > | create_static_component (const std::string &name) |
Create a static "always there" subcomponent. More... | |
Component & | add_component (const boost::shared_ptr< Component > &subcomp) |
Add the passed component as a subcomponent. More... | |
void | add_link (Component &linked_component) |
boost::shared_ptr< Component > | remove_component (const std::string &name) |
Remove a (sub)component of this component. More... | |
boost::shared_ptr< Component > | remove_component (Component &subcomp) |
Remove a (sub)component of this component. More... | |
void | clear () |
Remove all sub-components of this component, except for the static ones. More... | |
void | move_to (Component &to_parent) |
std::string | tree (bool basic_mode=false, Uint depth=0, Uint recursion_level=0) const |
std::string | info (const std::string &what=std::string("cospt")) const |
size_t | count_children () const |
virtual std::string | derived_type_name () const =0 |
PropertyList & | properties () |
const PropertyList & | properties () const |
OptionList & | options () |
const OptionList & | options () const |
void | reset_options () |
Reset all options to their default value. More... | |
void | configure_option_recursively (const std::string &optname, const boost::any &val) |
Component & | mark_basic () |
marks this component as basic. More... | |
template<typename ComponentT > | |
void | put_components (std::vector< boost::shared_ptr< ComponentT > > &vec, const bool recurse) |
template<typename ComponentT > | |
void | put_components (std::vector< boost::shared_ptr< ComponentT const > > &vec, const bool recurse) const |
template<> | |
void | put_components (std::vector< boost::shared_ptr< Component > > &vec, const bool recurse) |
template<> | |
void | put_components (std::vector< boost::shared_ptr< Component const > > &vec, const bool recurse) const |
Component::iterator | begin () |
The begin iterator for a range containing Components. More... | |
Component::iterator | end () |
The end iterator for a range containing Components. More... | |
Component::const_iterator | begin () const |
The begin iterator for a range containing Components (const version) More... | |
Component::const_iterator | end () const |
The end iterator for a range containing Components (const version) More... | |
Component::iterator | recursive_begin () |
The begin iterator for a recursive range containing Components. More... | |
Component::iterator | recursive_end () |
The end iterator for a recursive range containing Components. More... | |
Component::const_iterator | recursive_begin () const |
The begin iterator for a recursive range containing Components (const version) More... | |
Component::const_iterator | recursive_end () const |
The end iterator for a recursive range containing Components (const version) More... | |
template<typename T > | |
Handle< T > | create_component (const std::string &name, const std::string &builder) |
Create a component using the reduced builder name. More... | |
void | signal_configure (SignalArgs &args) |
configures all the options on this class More... | |
void | signal_create_component (SignalArgs &args) |
creates a component from this component More... | |
void | signal_delete_component (SignalArgs &args) |
delete this component More... | |
void | signal_move_component (SignalArgs &args) |
moves a component from this component to another More... | |
void | signal_list_tree (SignalArgs &args) const |
lists the sub components and puts them on the xml_tree More... | |
void | signal_list_tree_recursive (SignalArgs &args) const |
prints tree recursively More... | |
void | signal_list_properties (SignalArgs &args) const |
lists the properties of this component More... | |
void | signal_list_options (SignalArgs &args) const |
lists the properties of this component More... | |
void | signal_list_options_recursive (SignalArgs &args) const |
prints all options recursive More... | |
void | signal_list_signals (SignalArgs &args) const |
lists the signals of this component More... | |
void | signal_list_signals_recursive (SignalArgs &args) const |
prints all signals recursive More... | |
void | signal_print_info (SignalArgs &args) const |
gets info on this component More... | |
void | signal_print_tree (SignalArgs &args) const |
signal to print the tree More... | |
void | signature_print_tree (SignalArgs &args) const |
signature to signal_print_tree More... | |
void | signal_rename_component (SignalArgs &args) |
renames this component More... | |
void | signal_save_tree (SignalArgs &args) |
dumps the tree to a file More... | |
void | signal_list_content (SignalArgs &args) |
gives information about this component such as options, signals, ... More... | |
void | signal_signature (SignalArgs &args) |
Gives a signal signature, if any. More... | |
void | signature_create_component (SignalArgs &args) |
void | signature_rename_component (SignalArgs &args) |
void | signature_move_component (SignalArgs &args) |
void | signal_store_timings (SignalArgs &args) |
Signal to store the timings (if enabled) into properties, i.e. for readout from python or the GUI. More... | |
void | signal_clear (SignalArgs &args) |
Signal to remove all sub-components. More... | |
void | signal_reset_options (SignalArgs &args) |
Signal to set all options to their default value. More... | |
void | signal_add_tag (SignalArgs &args) |
Signal to add a tag. More... | |
void | signature_add_tag (SignalArgs &args) |
Public Member Functions inherited from SignalHandler | |
~SignalHandler () | |
const storage_t & | signal_list () const |
SignalPtr | signal (const SignalID &sname) |
SignalCPtr | signal (const SignalID &sname) const |
SignalRet | call_signal (const SignalID &sname, SignalArgs &sinput) |
Calls the signal by providing its name and input. More... | |
SignalRet | call_signal (const SignalID &sname, std::vector< std::string > &sinput) |
Calls the signal by providing its name and input. More... | |
bool | signal_exists (const SignalID &sname) const |
Checks if a signal exists or not. More... | |
Signal & | regist_signal (const SignalID &sname) |
Regist signal. More... | |
void | unregist_signal (const SignalID &sname) |
Unregist signal. More... | |
Public Member Functions inherited from ConnectionManager | |
~ConnectionManager () | |
destructor closes all connections More... | |
Connection * | connection (const std::string &name) |
Connection * | manage_connection (const std::string &name) |
manages a connection (creates if necessary) More... | |
Public Member Functions inherited from TaggedObject | |
TaggedObject () | |
Constructor. More... | |
bool | has_tag (const std::string &tag) const |
void | add_tag (const std::string &tag) |
std::vector< std::string > | get_tags () const |
void | remove_tag (const std::string &tag) |
Static Public Member Functions | |
static std::string | type_name () |
Get the class name. More... | |
Static Public Member Functions inherited from Component | |
static std::string | type_name () |
Get the class name. More... | |
Private Attributes | |
std::string | m_api_key |
The Prowl API key. More... | |
int | m_priority |
Configurable priority for the notifications that are sent. More... | |
std::string | m_application_name |
Additional Inherited Members | |
Public Attributes inherited from SignalHandler | |
storage_t | m_signals |
storage of the signals More... | |
Protected Member Functions inherited from Component | |
Component & | add_static_component (const boost::shared_ptr< Component > &subcomp) |
Add a static (sub)component of this component. More... | |
void | raise_tree_updated_event () |
raise event that the path has changed More... | |
Prowl notifier component
Prowl is an iOS app that can receive push notifications (http://www.prowlapp.com/), sent from different sources (most notably Growl)
To use the Prowl notifier you will need a Prowl API key which you can generate their webpage. The API key needs to be configured in this component, but will have already a default value from the Environment Variable "PROWL_API_KEY", if available.
Definition at line 29 of file Notifier.hpp.
enum Priority |
pointers
Prowl priorities
Enumerator | |
---|---|
VERY_LOW | |
MODERATE | |
NORMAL | |
HIGH | |
EMERGENCY |
Definition at line 40 of file Notifier.hpp.
enum ResponseCodes |
Prowl response codes
Enumerator | |
---|---|
SUCCESS | |
BAD_REQUEST | |
NOT_AUTHORIZED | |
NOT_ACCEPTABLE | |
NOT_APPROVED | |
INTERNAL_SERVER_ERROR | |
INVALID_RESPONSE |
Definition at line 47 of file Notifier.hpp.
Notifier | ( | const std::string & | name | ) |
void notify | ( | const std::string & | event, |
const std::string & | description | ||
) |
Notify Prowl.
event | Header of the notification |
description | Description of the notification Application name and priority of the notification are configuration options The Prowl API key must be configured, or the environment variable PROWL_API_KEY must be set |
Definition at line 68 of file Notifier.cpp.
void signal_notify | ( | common::SignalArgs & | node | ) |
void signature_notify | ( | common::SignalArgs & | node | ) |
signature for the signal_notify() function
Definition at line 110 of file Notifier.cpp.
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inlinestatic |
Get the class name.
Definition at line 62 of file Notifier.hpp.
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private |
The Prowl API key.
Can be configured or set in the environment as well by PROWL_API_KEY
Definition at line 84 of file Notifier.hpp.
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private |
Configurable application name, telling Prowl which application sends the notification (default = COOLFluiD)
Definition at line 91 of file Notifier.hpp.
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private |
Configurable priority for the notifications that are sent.
Definition at line 87 of file Notifier.hpp.
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