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COOLFluiD is a Collaborative Simulation Environment (CSE) focused on complex MultiPhysics simulations.
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LinEuler3D::Properties Struct Reference

physical properties More...

#include <LinEuler3D.hpp>

Inherits Properties.

Public Member Functions

 Properties ()
 

Public Attributes

EIGEN_MAKE_ALIGNED_OPERATOR_NEW GeoV coords
 < storing fixed-sized Eigen structures More...
 
SolV vars
 independent variables with positions described in Variables More...
 
SolM grad_vars
 gradient of independent variables More...
 
Real rho
 density More...
 
Real rho0u
 rho0.u More...
 
Real rho0v
 rho0.v More...
 
Real rho0w
 rho0.w More...
 
Real p
 acoustic pressure More...
 
Real u
 velocity along XX, rho0.u / rho0 More...
 
Real v
 velocity along YY, rho0.v / rho0 More...
 
Real w
 velocity along ZZ, rho0.w / rho0 More...
 
Real H
 acoustic enthalpy More...
 
Configurable constants
Real gamma
 specific heat ratio More...
 
GeoV u0
 background (mean) velocity More...
 
Real rho0
 background (mean) density More...
 
Real P0
 background (mean) pressure More...
 
Real c
 speed of sound based on mean quantities More...
 
Real inv_c
 inverse of the speed of sound, very commonly used More...
 
Real inv_rho0
 inverse of referenceC density, very commonly used More...
 

Detailed Description

physical properties

Definition at line 46 of file LinEuler3D.hpp.

Constructor & Destructor Documentation

Todo:
this value is set for atest-rdm-rklineuler
Todo:
this value is set for atest-rdm-rklineuler

Definition at line 27 of file LinEuler3D.cpp.

Member Data Documentation

Real c

speed of sound based on mean quantities

Definition at line 62 of file LinEuler3D.hpp.

EIGEN_MAKE_ALIGNED_OPERATOR_NEW GeoV coords

< storing fixed-sized Eigen structures

position in domain

Definition at line 52 of file LinEuler3D.hpp.

Real gamma

specific heat ratio

Definition at line 58 of file LinEuler3D.hpp.

SolM grad_vars

gradient of independent variables

Definition at line 54 of file LinEuler3D.hpp.

Real H

acoustic enthalpy

Definition at line 75 of file LinEuler3D.hpp.

Real inv_c

inverse of the speed of sound, very commonly used

Definition at line 63 of file LinEuler3D.hpp.

Real inv_rho0

inverse of referenceC density, very commonly used

Definition at line 64 of file LinEuler3D.hpp.

Real p

acoustic pressure

Definition at line 71 of file LinEuler3D.hpp.

Real P0

background (mean) pressure

Definition at line 61 of file LinEuler3D.hpp.

Real rho

density

Definition at line 67 of file LinEuler3D.hpp.

Real rho0

background (mean) density

Definition at line 60 of file LinEuler3D.hpp.

Real rho0u

rho0.u

Definition at line 68 of file LinEuler3D.hpp.

Real rho0v

rho0.v

Definition at line 69 of file LinEuler3D.hpp.

Real rho0w

rho0.w

Definition at line 70 of file LinEuler3D.hpp.

Real u

velocity along XX, rho0.u / rho0

Definition at line 72 of file LinEuler3D.hpp.

GeoV u0

background (mean) velocity

Definition at line 59 of file LinEuler3D.hpp.

Real v

velocity along YY, rho0.v / rho0

Definition at line 73 of file LinEuler3D.hpp.

SolV vars

independent variables with positions described in Variables

Definition at line 53 of file LinEuler3D.hpp.

Real w

velocity along ZZ, rho0.w / rho0

Definition at line 74 of file LinEuler3D.hpp.


The documentation for this struct was generated from the following files:
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