COOLFluiD  Release kernel
COOLFluiD is a Collaborative Simulation Environment (CSE) focused on complex MultiPhysics simulations.
NetworkThread Member List

This is the complete list of members for NetworkThread, including all inherited members.

call_signal(const SignalID &sname, SignalArgs &sinput)SignalHandler
call_signal(const SignalID &sname, std::vector< std::string > &sinput)SignalHandler
callback_connect(const boost::system::error_code &error)NetworkThreadprivate
callback_read(const boost::system::error_code &error)NetworkThreadprivate
callback_send(const boost::system::error_code &error)NetworkThreadprivate
connect_to_host(const std::string &hostAddress, unsigned short port)NetworkThread
disconnect_from_server(bool shutServer)NetworkThread
init_read()NetworkThreadprivate
is_connected() const NetworkThread
m_bufferNetworkThreadprivate
m_connectionNetworkThreadprivate
m_endpointNetworkThreadprivate
m_error_handlerNetworkThreadprivate
m_hostnameNetworkThreadprivate
m_io_serviceNetworkThreadprivate
m_mutexNetworkThreadprivate
m_portNetworkThreadprivate
m_request_discNetworkThreadprivate
m_signalsSignalHandler
NetworkThread(QObject *parent=nullptr)NetworkThread
regist_signal(const SignalID &sname)SignalHandler
run()NetworkThread
send(common::SignalArgs &signal)NetworkThread
set_error_handler(boost::weak_ptr< network::ErrorHandler > handler)NetworkThread
signal(const SignalID &sname)SignalHandler
signal(const SignalID &sname) const SignalHandler
signal_exists(const SignalID &sname) const SignalHandler
signal_list() const SignalHandler
storage_t typedefSignalHandler
unregist_signal(const SignalID &sname)SignalHandler
~NetworkThread()NetworkThread
~SignalHandler()SignalHandler
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