COOLFluiD  Release kernel
COOLFluiD is a Collaborative Simulation Environment (CSE) focused on complex MultiPhysics simulations.
ScriptEngine Member List

This is the complete list of members for ScriptEngine, including all inherited members.

access_component(const URI &path) const Component
access_component_checked(const URI &path)Component
access_component_checked(const URI &path) const Component
access_pe_manager()ScriptEngineprivate
add_component(const boost::shared_ptr< Component > &subcomp)Component
add_link(Component &linked_component)Component
add_static_component(const boost::shared_ptr< Component > &subcomp)Componentprotected
add_tag(const std::string &tag)TaggedObject
begin()Component
begin() const Component
BREAK enum valueScriptEngineprivate
break_fragmentScriptEngineprivate
break_lineScriptEngineprivate
break_pointsScriptEngineprivate
builtin_scope_entryScriptEngineprivate
call_signal(const SignalID &sname, SignalArgs &sinput)SignalHandler
call_signal(const SignalID &sname, std::vector< std::string > &sinput)SignalHandler
check_python_change()ScriptEngine
check_scope_difference(PythonDictEntry &entry, std::string name, std::vector< std::string > *add, std::vector< std::string > *sub, int rec=0, bool child=false)ScriptEngineprivate
clear()Component
compile_mutexScriptEngineprivate
complete_path(URI &path) const Component
Component(const std::string &name)Component
configure_option_recursively(const std::string &optname, const boost::any &val)Component
connection(const std::string &name)ConnectionManager
const_iterator typedefComponent
CONTINUE enum valueScriptEngineprivate
count_children() const Component
create_component(const std::string &name, const std::string &builder)Component
create_component(const std::string &name)Componentinline
create_component(const std::string &name, const std::string &builder)Component
create_static_component(const std::string &name)Componentinline
current_instructionScriptEngineprivate
debug_command enum nameScriptEngineprivate
derived_type_name() const =0Componentpure virtual
emit_completion_list(std::vector< std::string > *add, std::vector< std::string > *sub)ScriptEngineprivate
emit_debug_trace(int fragment, int line)ScriptEngineprivate
emit_documentation(std::string doc)ScriptEngineprivate
end()Component
end() const Component
execute_script(std::string script, int code_fragment=-1)ScriptEngine
flush_python_stdout()ScriptEngineprivate
fragment_generatorScriptEngineprivate
get_child(const std::string &name)Component
get_child(const std::string &name) const Component
get_child_checked(const std::string &name)Component
get_child_checked(const std::string &name) const Component
get_tags() const TaggedObject
global_frame_scope_entryScriptEngineprivate
handle()Componentinline
handle() const Componentinline
handle()Componentinline
handle() const Componentinline
has_tag(const std::string &tag) const TaggedObject
info(const std::string &what=std::string("cospt")) const Component
interpreter_modeScriptEngineprivate
INVALID enum valueScriptEngineprivate
iterator typedefComponent
LINE_BY_LINE_EXECUTION enum valueScriptEngineprivate
local_frame_scope_entryScriptEngineprivate
local_scope_entryScriptEngineprivate
m_managerScriptEngineprivate
m_signalsSignalHandler
manage_connection(const std::string &name)ConnectionManager
mark_basic()Component
move_to(Component &to_parent)Component
name() const Componentinline
new_commandScriptEngineprivate
new_line_reached(int code_fragment, int line_number)ScriptEngine
no_more_instruction()ScriptEngine
NORMAL_EXECUTION enum valueScriptEngineprivate
options()Component
options() const Component
parent() const Component
properties()Component
properties() const Component
put_components(std::vector< boost::shared_ptr< ComponentT > > &vec, const bool recurse)Componentinline
put_components(std::vector< boost::shared_ptr< ComponentT const > > &vec, const bool recurse) const Component
put_components(std::vector< boost::shared_ptr< Component > > &vec, const bool recurse)Componentinline
put_components(std::vector< boost::shared_ptr< Component const > > &vec, const bool recurse) const Componentinline
python_closeScriptEngineprivatestatic
raise_tree_updated_event()Componentprotected
recursive_begin()Component
recursive_begin() const Component
recursive_end()Component
recursive_end() const Component
regist_signal(const SignalID &sname)SignalHandler
remove_component(const std::string &name)Component
remove_component(Component &subcomp)Component
remove_tag(const std::string &tag)TaggedObject
rename(const std::string &name)Component
reset_options()Component
root() const Component
root()Component
ScriptEngine(const std::string &name)ScriptEngine
signal(const SignalID &sname)SignalHandler
signal(const SignalID &sname) const SignalHandler
signal_add_tag(SignalArgs &args)Component
signal_change_debug_state(common::SignalArgs &node)ScriptEngine
signal_clear(SignalArgs &args)Component
signal_completion(common::SignalArgs &node)ScriptEngine
signal_configure(SignalArgs &args)Component
signal_create_component(SignalArgs &args)Component
signal_delete_component(SignalArgs &args)Component
signal_execute_script(common::SignalArgs &node)ScriptEngine
signal_exists(const SignalID &sname) const SignalHandler
signal_get_documentation(common::SignalArgs &node)ScriptEngine
signal_list() const SignalHandler
signal_list_content(SignalArgs &args)Component
signal_list_options(SignalArgs &args) const Component
signal_list_options_recursive(SignalArgs &args) const Component
signal_list_properties(SignalArgs &args) const Component
signal_list_signals(SignalArgs &args) const Component
signal_list_signals_recursive(SignalArgs &args) const Component
signal_list_tree(SignalArgs &args) const Component
signal_list_tree_recursive(SignalArgs &args) const Component
signal_move_component(SignalArgs &args)Component
signal_print_info(SignalArgs &args) const Component
signal_print_tree(SignalArgs &args) const Component
signal_rename_component(SignalArgs &args)Component
signal_reset_options(SignalArgs &args)Component
signal_save_tree(SignalArgs &args)Component
signal_signature(SignalArgs &args)Component
signal_store_timings(SignalArgs &args)Component
signature_add_tag(SignalArgs &args)Component
signature_create_component(SignalArgs &args)Component
signature_execute_script(common::SignalArgs &node)ScriptEngineprivate
signature_move_component(SignalArgs &args)Component
signature_print_tree(SignalArgs &args) const Component
signature_rename_component(SignalArgs &args)Component
STOP enum valueScriptEngineprivate
stopedScriptEngineprivate
cf3::storage_t typedefSignalHandler
TaggedObject()TaggedObject
TOGGLE_BREAK_POINT enum valueScriptEngineprivate
tree(bool basic_mode=false, Uint depth=0, Uint recursion_level=0) const Component
type_name()ScriptEngineinlinestatic
unregist_signal(const SignalID &sname)SignalHandler
uri() const Component
~Component()Componentvirtual
~ConnectionManager()ConnectionManager
~ScriptEngine()ScriptEnginevirtual
~SignalHandler()SignalHandler
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