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COOLFluiD is a Collaborative Simulation Environment (CSE) focused on complex MultiPhysics simulations.
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Vector Member List

This is the complete list of members for Vector, including all inherited members.

access_component(const URI &path) const Component
access_component_checked(const URI &path)Component
access_component_checked(const URI &path) const Component
add_component(const boost::shared_ptr< Component > &subcomp)Component
add_link(Component &linked_component)Component
add_rhs_values(const BlockAccumulator &values)=0Vectorpure virtual
add_sol_values(const BlockAccumulator &values)=0Vectorpure virtual
add_static_component(const boost::shared_ptr< Component > &subcomp)Componentprotected
add_tag(const std::string &tag)TaggedObject
add_value(const Uint irow, const Real value)=0Vectorpure virtual
add_value(const Uint iblockrow, const Uint ieq, const Real value)=0Vectorpure virtual
assign(const Vector &source)=0Vectorpure virtual
begin()Component
begin() const Component
blockrow_size()=0Vectorpure virtual
call_signal(const SignalID &sname, SignalArgs &sinput)SignalHandler
call_signal(const SignalID &sname, std::vector< std::string > &sinput)SignalHandler
clear()Component
clone_to(Vector &other)=0Vectorpure virtual
complete_path(URI &path) const Component
Component(const std::string &name)Component
configure_option_recursively(const std::string &optname, const boost::any &val)Component
connection(const std::string &name)ConnectionManager
const_iterator typedefComponent
count_children() const Component
create(common::PE::CommPattern &cp, Uint neq, const std::vector< Uint > &periodic_links_nodes=std::vector< Uint >(), const std::vector< bool > &periodic_links_active=std::vector< bool >())=0Vectorpure virtual
create_blocked(common::PE::CommPattern &cp, const VariablesDescriptor &vars, const std::vector< Uint > &periodic_links_nodes=std::vector< Uint >(), const std::vector< bool > &periodic_links_active=std::vector< bool >())=0Vectorpure virtual
create_component(const std::string &name, const std::string &builder)Component
create_component(const std::string &name)Componentinline
create_component(const std::string &name, const std::string &builder)Component
create_static_component(const std::string &name)Componentinline
debug_data(std::vector< Real > &values)=0Vectorpure virtual
derived_type_name() const =0Componentpure virtual
destroy()=0Vectorpure virtual
end()Component
end() const Component
get(boost::multi_array< Real, 2 > &data)=0Vectorpure virtual
get_child(const std::string &name)Component
get_child(const std::string &name) const Component
get_child_checked(const std::string &name)Component
get_child_checked(const std::string &name) const Component
get_rhs_values(BlockAccumulator &values)=0Vectorpure virtual
get_sol_values(BlockAccumulator &values)=0Vectorpure virtual
get_tags() const TaggedObject
get_value(const Uint irow, Real &value)=0Vectorpure virtual
get_value(const Uint iblockrow, const Uint ieq, Real &value)=0Vectorpure virtual
handle()Componentinline
handle() const Componentinline
handle()Componentinline
handle() const Componentinline
has_tag(const std::string &tag) const TaggedObject
info(const std::string &what=std::string("cospt")) const Component
is_created()=0Vectorpure virtual
iterator typedefComponent
m_signalsSignalHandler
manage_connection(const std::string &name)ConnectionManager
mark_basic()Component
move_to(Component &to_parent)Component
name() const Componentinline
neq()=0Vectorpure virtual
options()Component
options() const Component
parent() const Component
print(common::LogStream &stream)=0Vectorpure virtual
print(std::ostream &stream)=0Vectorpure virtual
print(const std::string &filename, std::ios_base::openmode mode=std::ios_base::out)=0Vectorpure virtual
print_native(std::ostream &stream)=0Vectorpure virtual
properties()Component
properties() const Component
put_components(std::vector< boost::shared_ptr< ComponentT > > &vec, const bool recurse)Componentinline
put_components(std::vector< boost::shared_ptr< ComponentT const > > &vec, const bool recurse) const Component
put_components(std::vector< boost::shared_ptr< Component > > &vec, const bool recurse)Componentinline
put_components(std::vector< boost::shared_ptr< Component const > > &vec, const bool recurse) const Componentinline
raise_tree_updated_event()Componentprotected
read_native(const common::URI &filename, const std::string type="")=0Vectorpure virtual
recursive_begin()Component
recursive_begin() const Component
recursive_end()Component
recursive_end() const Component
regist_signal(const SignalID &sname)SignalHandler
remove_component(const std::string &name)Component
remove_component(Component &subcomp)Component
remove_tag(const std::string &tag)TaggedObject
rename(const std::string &name)Component
reset(Real reset_to=0.)=0Vectorpure virtual
reset_options()Component
root() const Component
root()Component
scale(const Real alpha)=0Vectorpure virtual
set(boost::multi_array< Real, 2 > &data)=0Vectorpure virtual
set_rhs_values(const BlockAccumulator &values)=0Vectorpure virtual
set_sol_values(const BlockAccumulator &values)=0Vectorpure virtual
set_value(const Uint irow, const Real value)=0Vectorpure virtual
set_value(const Uint iblockrow, const Uint ieq, const Real value)=0Vectorpure virtual
signal(const SignalID &sname)SignalHandler
signal(const SignalID &sname) const SignalHandler
signal_add_tag(SignalArgs &args)Component
signal_clear(SignalArgs &args)Component
signal_configure(SignalArgs &args)Component
signal_create_component(SignalArgs &args)Component
signal_delete_component(SignalArgs &args)Component
signal_exists(const SignalID &sname) const SignalHandler
signal_list() const SignalHandler
signal_list_content(SignalArgs &args)Component
signal_list_options(SignalArgs &args) const Component
signal_list_options_recursive(SignalArgs &args) const Component
signal_list_properties(SignalArgs &args) const Component
signal_list_signals(SignalArgs &args) const Component
signal_list_signals_recursive(SignalArgs &args) const Component
signal_list_tree(SignalArgs &args) const Component
signal_list_tree_recursive(SignalArgs &args) const Component
signal_move_component(SignalArgs &args)Component
signal_print_info(SignalArgs &args) const Component
signal_print_tree(SignalArgs &args) const Component
signal_rename_component(SignalArgs &args)Component
signal_reset_options(SignalArgs &args)Component
signal_save_tree(SignalArgs &args)Component
signal_signature(SignalArgs &args)Component
signal_store_timings(SignalArgs &args)Component
signature_add_tag(SignalArgs &args)Component
signature_create_component(SignalArgs &args)Component
signature_move_component(SignalArgs &args)Component
signature_print_tree(SignalArgs &args) const Component
signature_rename_component(SignalArgs &args)Component
solvertype()=0Vectorpure virtual
cf3::storage_t typedefSignalHandler
sync()=0Vectorpure virtual
TaggedObject()TaggedObject
tree(bool basic_mode=false, Uint depth=0, Uint recursion_level=0) const Component
type_name()Vectorinlinestatic
unregist_signal(const SignalID &sname)SignalHandler
update(const Vector &source, const Real alpha=1.)=0Vectorpure virtual
uri() const Component
Vector(const std::string &name)Vectorinline
~Component()Componentvirtual
~ConnectionManager()ConnectionManager
~SignalHandler()SignalHandler
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