#include <smurf.h>
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| MeshWriter (const std::string &fname, const DataType _datatype=DOUBLE, const bool _reverse=false, const unsigned _version=107, const double _solutiontime=0.) |
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| ~MeshWriter () |
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void | writeMainHeader (const std::string &htitle, const std::vector< std::string > &hvnames) |
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void | writeZoneHeader (const ZoneType &type, const ZonePack &pack, const std::string &title, const unsigned I=1, const unsigned J=1, const unsigned K=1, const int &strand_id=int(-2)) |
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void | writeZoneData (const ZoneType &type, const ZonePack &pack, const std::vector< std::vector< unsigned > > &ve, const std::vector< std::vector< double > > &vv=std::vector< std::vector< double > >(), const int sharefrom=0) |
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Definition at line 29 of file smurf.h.
MeshWriter |
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const std::string & |
fname, |
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const DataType |
_datatype = DOUBLE , |
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const bool |
_reverse = false , |
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const unsigned |
_version = 107 , |
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const double |
_solutiontime = 0. |
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) |
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void writeMainHeader |
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const std::string & |
htitle, |
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const std::vector< std::string > & |
hvnames |
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) |
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void writeZoneData |
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const ZoneType & |
type, |
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const ZonePack & |
pack, |
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const std::vector< std::vector< unsigned > > & |
ve, |
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const std::vector< std::vector< double > > & |
vv = std::vector< std::vector< double > >() , |
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const int |
sharefrom = 0 |
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) |
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void writeZoneHeader |
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const ZoneType & |
type, |
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const ZonePack & |
pack, |
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const std::string & |
title, |
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const unsigned |
I = 1 , |
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const unsigned |
J = 1 , |
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const unsigned |
K = 1 , |
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const int & |
strand_id = int(-2) |
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) |
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const double m_solutiontime |
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private |
The documentation for this class was generated from the following files: